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Jorbs's Wanderer Trilogy

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Jorbs's Wanderer Trilogy is a Slay the Spire mod that tells the story of The Wanderer by introducing 3 new playable characters: The Wanderer, The CULL, and The Explorers. It is a work in progress: today, The Wanderer is a complete playable character, with the others still to come!

Jorbs's Wanderer Trilogy is inspired and designed by Jorbs, co-developed by the community.

How to Install

For more detailed instructions with step-by-step screenshots, see https://mod.jorbs.tv

  1. Get Slay the Spire through Steam
  2. Subscribe to Jorb's Wanderer Trilogy in the Slay the Spire Steam Workshop
  3. Launch Slay the Spire and select Play With Mods
  4. Make sure "BaseMod", "StSLib", and "JorbsMod" are all checked, then play!

Features

  • Balanced for complex and rewarding play at high ascension
  • Play as The Wanderer, a wizard with with advancing and aggressive memory loss due to constant spire resurrection
  • New Lore: Discover the Wanderer's troubled past - and glimpse his twisted future - through lore written by a host of talented writers. Text for events and [b]Voice Lines[/b] at certain moments tell the story.
  • 75 new cards, plus 12 new "Material Component" cards, 5 new relics, 5 new potions, all complete with unique art
  • Designed, directed, and balanced by Jorbs
  • Voiceovers by acclaimed voice actor Ray Chase
  • Story contributions from a host of writers, including Charlene Putney (Divinity: Original Sin) and Sasha Chapin (All The Wrong Moves)
  • Over 80 contributors from across the community

Mechanics

For more detailed information, see http://mod.jorbs.tv/about

  • Memories: The Wanderer can gain buffs and debuffs by Remembering memories. But, memory is a fickle thing; old memories slip away as new ones are remembered.
  • Clarity: Prevent memories from slipping away by gaining Clarity of them.
  • Snap: The Spire is a maddening place; spend too long in a floor and watch your memories come tumbling down upon you.
  • Material Components: A grab bag of 0-cost cards with different minor effects. The Wanderer has several ways to acquire them in combat, including...
  • The Grimoire: Just before Snap overtakes you, The Grimoire will begin seeping its way into your hand, granting a seemingly endless supply of Material Components; but at what cost?
  • Burning: Deals damage at the start of each turn. Burning prevents healing, falls off by 33% each turn, and is affected by enemy Block.
  • Legendary: Certain cards (including The Grimoire) are Legendary; they have a special card frame, and can only be found once per run.
  • Entomb: Some cards begin each combat Entombed in your Exhaust pile, only to return to your hand when certain conditions are met.

Contributing

Jorbs's Wanderer Trilogy was created by a diverse group of almost 100 contributors. We welcome newcomers!

See CONTRIBUTING.md for information about how to contribute code, art, audio, writing, translations, or anything else.