I am Danae Dekker, a composer and technical audio designer for games and interactive media.
- The Netherlands
- https://danae.link/
- @da___nae
- @danae@gamedev.lgbt
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audunegames/audio-for-fmod
audunegames/audio-for-fmod PublicThe FMOD for Unity package provides a thin wrapper around the C/C++ FMOD studio code and confronts the developer with many C++ paradigms ported to C#. This package was made to make the use of that …
C# 1
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audunegames/localization
audunegames/localization PublicSimple string localization system for Unity
C#
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audunegames/serializabledictionary
audunegames/serializabledictionary PublicSince Unity doesn't serialize dictionary classes by default, usually some serialization workaround is required to acoomplish serializing its data. This package contains a serializable dictionary cl…
C#
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