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Releases: credomane/FactorioMods_FactorioMaps

Factorio Maps 0.16.1

06 Feb 05:04
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Factorio Maps 0.16.0

30 Dec 06:14
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Updated to Factorio 0.16

Factorio Maps 0.15.10

30 Dec 06:14
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Updated to Factorio 0.16

Factorio Maps 0.15.1

03 May 00:34
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  • Fixed #4. URL containing spaces or other "odd" characters will work now.
  • Fixed #8. Added ability to set Google API Key from the new 0.15 Mod Settings screen.
  • Fixed #7. Added option to increase the max zoom in level by one.
  • Fixed #9. First Release for Factorio 0.15

Factorio Maps 0.7.0 Release Candidate - 3

15 Sep 22:31
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  • Added Factorio 0.14 support.
  • Fixed adding mod to an existing save.

Factorio Maps 0.7.0 Release Candidate - 2

09 Sep 23:48
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  • Fixed incorrect parent button style

Factorio Maps 0.7.0 RC1

31 Jul 07:38
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Pre-release

Notable changes.

  • Main button converted to a sprite button.
  • GUI overhauled. Hopefully for the better.
  • Ability to view-only coords of map area in advanced settings. Previously player was one-way teleported.
  • Factorio Maps generate button is disabled when more than one player is online. Reason: Takes too long to generate a map and is unfair to other players to wait on player generating the map.
  • Generated maps are centered. This evens out what used to be a lot of extra space on the bottom and right of some maps.
  • Folder to generate map in is remembered and no longer over written with each map generation. All maps are stored in script-ouput/FactorioMaps/YourMapNameHere/
  • All other settings are also remembered.
  • localization support
  • Many minor miscellaneous changes.

[Factorio 0.13.0+] Initial release for Factorio 0.13

09 Jul 02:13
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  • Updated FactorioMaps to be compatible with Factorio 0.13
  • Improve crop to base detection and speed.