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Mention full XCode install requirement on macOS and soften WSL ver. #10

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9 changes: 6 additions & 3 deletions README.md
Expand Up @@ -62,15 +62,18 @@ In theory, `workerd` should work on any POSIX system that is supported by V8.
In practice, `workerd` is tested on Linux and macOS under x86-64 and arm64 architectures.
On other platforms, you may have to do tinkering to make things work.

Windows users should run `workerd` under WSL2.
Windows users should run `workerd` under WSL (1 or 2).

### Building `workerd`

To build `workerd`, you need:

* [Bazel](https://bazel.build/)
* Clang 11+ (e.g. package `clang` on Debian Bullseye)
* libc++ 11+ (e.g. packages `libc++-dev` and `libc++abi-dev` on Debian Bullseye)
* On Linux:
* Clang 11+ (e.g. package `clang` on Debian Bullseye)
* libc++ 11+ (e.g. packages `libc++-dev` and `libc++abi-dev` on Debian Bullseye)
* On macOS:
* full XCode 13+ installation

You may then build using:

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