Skip to content

cianyleow/hpce-2015-cw5

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

9 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

HPCE 2015 CW5

  • Issued: Mon 12th Oct
  • Due: Mon 30th Oct, 22:00

Specification

You have been given the included code with the goal of making things faster. For our purposes, faster means the wall-clock execution time of puzzler::Puzzle::Execute, across a broad spectrum of scale factors. The target platform is an AWS GPU (g2.2xlarge) instance, and the target AMI will be the public HPCE-2015-v2 AMI. The AMI has OpenCL GPU and software providers installed, alongside TBB. You can determine the location of headers and libraries by starting up the AMI.

Meta-specification

You've now got some experience in different methods for acceleration, and a decent working knowledge about how to transform code in reasonable reliable ways. This coursework represents a fairly common situation - you haven't got much time, either to analyse the problem or to do low-level optimisation, and the problem is actually a large number of sub-problems. So the goal here is to identify and capture as much of the low-hanging performance fruit as possible while not breaking anything.

The code-base I've given you is somewhat baroque, (though not as convoluted as my original version, I took pity), and despite having some rather iffy OOP practises, actually has things quite reasonably isolated. You will probably encounter the problem that sometimes the reference solution starts to take a very long time at large scales, but the persistence framework gives you a way of dealing with that.

Beyond that, there isn't a lot more guidance, either in terms of what you should focus on, or how exactly it will be measured. Part of the assesment is in seeing whether you can work out what can be accelerated, and where you should spend your time.

The allocation of marks I'm using is:

  • Compilation/Execution: 20%

    • How much work do I have to do to get it to compile and run.
  • Performance: 40%

    • You are competing with each other here, so there is an element of judgement in terms of how much you think others are doing or are capable of.
  • Correctness: 40%

    • As far as I'm aware the ReferenceExecute is always correct, though slow.

Deliverable format

  • Your repository should contain a readme.txt, readme.pdf, or readme.md covering:

    • What is the approach used to improve performance, in terms of algorithms, patterns, and optimisations.

    • A description of any testing methodology or verification.

    • A summary of how work was partitioned within the pair, including planning, analysis, design, and testing, as well as coding.

  • Anything in the include directory is not owned by you, and subject to change

    • Any changes will happen in an additive way (none are expected for this CW)

    • Bug-fixes to include stuff are still welcome.

  • The public entry point to your code is via puzzler::PuzzleRegistrar::UserRegisterPuzzles, which must be compiled into the static library lib/libpuzzler.a.

    • Clients will not directly include your code, they will only #include "puzzler/puzzles.h, then access puzzles via the registrar. They will get access to the registrar implementation by linking against lib/libpuzzler.a.

    • Note: If you do something complicated in your building of libpuzzler, it should still be possible to build it by going into lib and calling make all.

    • The current working directory during execution will be the root of the repository. So it will be executed as if typing bin/execute_puzzle, and an opencl kernel could be loaded using the relative path provider/something.kernel.

  • The programs in src have no special meaning or status, they are just example programs

The reason for all this strange indirection is that I want to give maximum freedom for you to do strange things within your implementation (example definitions of "strange" include CMake) while still having a clean abstraction layer between your code and the client code.

Intermediate Testing

As mentioned, I'm occasionally pulling and running tests on all the repositories, and pushing the results back. These tests do not check for correctness, they only check that the implementations build and run correctly (are also for my own interest in seeing how performance evolves over time) I will push the results into the dt10_runs directory.

If you are interested in seeing comparitive performance results, you can opt in by commiting a file called dt10_runs/count_me_in. This will result in graphs with lines for your implementation versus others who also opted in, but you will only be able to identify your line on the graph graph.

We had some discussion on how to pick which version to pull. I have decided that I will just pull from master, as this reflects better working practise - if there is a testing branch, then that is where the unstable code should be. The master branch should ideally always be compilable and correct, and branches only merged into master once they are stable.

Finally, to re-iterate: the tests I am doing do no testing at all for correctness, they don't even look at the output of the tests.

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C++ 99.7%
  • Makefile 0.3%