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@chickensoft-games

Chickensoft

Open source tools for C# and Godot.

Popular repositories

  1. GodotEnv GodotEnv Public

    Manage Godot versions and addons from the command line on Windows, macOS, and Linux.

    C# 274 7

  2. GameDemo GameDemo Public

    The Chickensoft Game Demo — a fully tested, third-person 3D game built with Godot and C#.

    C# 262 17

  3. GodotGame GodotGame Public

    C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, and spell check working out-of-the-box!

    Shell 170 14

  4. LogicBlocks LogicBlocks Public

    Human-friendly, hierarchical state machines for games and apps in C#.

    C# 137 4

  5. setup-godot setup-godot Public

    Setup Godot for headless use with macOS, Windows, and Linux CI/CD runners.

    TypeScript 80 7

  6. GoDotTest GoDotTest Public

    C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests.

    C# 70 8

Repositories

Showing 10 of 33 repositories
  • GameDemo Public

    The Chickensoft Game Demo — a fully tested, third-person 3D game built with Godot and C#.

    C# 262 MIT 17 1 1 Updated Jun 11, 2024
  • SaveFileBuilder Public

    Compose chunks of save data into a single data type by creating loosely coupled save chunks at various points in the scene tree.

    C# 1 MIT 0 0 0 Updated Jun 11, 2024
  • chickensoft_site Public

    Official Chickensoft website, blogs, and documentation.

    TypeScript 3 1 0 0 Updated Jun 11, 2024
  • GodotNodeInterfaces Public

    Make it possible to fully test Godot nodes and scenes with the appropriate adapters and interfaces.

    C# 13 MIT 0 1 0 Updated Jun 11, 2024
  • GodotPackageTemplate Public

    A .NET template for quickly creating a C# nuget package for use with Godot 4.

    6 MIT 0 0 0 Updated Jun 11, 2024
  • Serialization.Godot Public

    Godot-specific JSON converters for Chickensoft.Serialization.

    C# 3 MIT 0 0 0 Updated Jun 10, 2024
  • AutoInject Public

    Node-based dependency injection for C# Godot scripts at build-time, including utilities for automatic node-binding, additional lifecycle hooks, and .net-inspired notification callbacks.

    C# 60 MIT 1 0 0 Updated Jun 10, 2024
  • LogicBlocks Public

    Human-friendly, hierarchical state machines for games and apps in C#.

    C# 137 MIT 4 1 0 Updated Jun 10, 2024
  • Serialization Public

    Easy to use serializable models with AOT compilation support and System.Text.Json compatibility.

    C# 3 MIT 0 0 0 Updated Jun 9, 2024
  • Introspection Public

    Create mixins and generate metadata about types at build time to enable reflection in ahead-of-time (AOT) environments.

    C# 3 MIT 0 0 0 Updated Jun 9, 2024