forked from openrelayxyz/plugeth-utils
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request openrelayxyz#23 from openrelayxyz/feature/consensu…
…s-engine Feature/consensus engine
- Loading branch information
Showing
11 changed files
with
1,853 additions
and
337 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,102 @@ | ||
package consensus | ||
|
||
import ( | ||
"math/big" | ||
"github.com/openrelayxyz/plugeth-utils/restricted/params" | ||
"github.com/openrelayxyz/plugeth-utils/restricted/types" | ||
"github.com/openrelayxyz/plugeth-utils/core" | ||
) | ||
|
||
// ChainHeaderReader defines a small collection of methods needed to access the local | ||
// blockchain during header verification. | ||
type ChainHeaderReader interface { | ||
// Config retrieves the blockchain's chain configuration. | ||
Config() *params.ChainConfig | ||
|
||
// CurrentHeader retrieves the current header from the local chain. | ||
CurrentHeader() *types.Header | ||
|
||
// GetHeader retrieves a block header from the database by hash and number. | ||
GetHeader(hash core.Hash, number uint64) *types.Header | ||
|
||
// GetHeaderByNumber retrieves a block header from the database by number. | ||
GetHeaderByNumber(number uint64) *types.Header | ||
|
||
// GetHeaderByHash retrieves a block header from the database by its hash. | ||
GetHeaderByHash(hash core.Hash) *types.Header | ||
|
||
// GetTd retrieves the total difficulty from the database by hash and number. | ||
GetTd(hash core.Hash, number uint64) *big.Int | ||
} | ||
|
||
// ChainReader defines a small collection of methods needed to access the local | ||
// blockchain during header and/or uncle verification. | ||
type ChainReader interface { | ||
ChainHeaderReader | ||
|
||
// GetBlock retrieves a block from the database by hash and number. | ||
GetBlock(hash core.Hash, number uint64) *types.Block | ||
} | ||
|
||
// Engine is an algorithm agnostic consensus engine. | ||
type Engine interface { | ||
// Author retrieves the Ethereum address of the account that minted the given | ||
// block, which may be different from the header's coinbase if a consensus | ||
// engine is based on signatures. | ||
Author(header *types.Header) (core.Address, error) | ||
|
||
// VerifyHeader checks whether a header conforms to the consensus rules of a | ||
// given engine. Verifying the seal may be done optionally here, or explicitly | ||
// via the VerifySeal method. | ||
VerifyHeader(chain ChainHeaderReader, header *types.Header, seal bool) error | ||
|
||
// VerifyHeaders is similar to VerifyHeader, but verifies a batch of headers | ||
// concurrently. The method returns a quit channel to abort the operations and | ||
// a results channel to retrieve the async verifications (the order is that of | ||
// the input slice). | ||
VerifyHeaders(chain ChainHeaderReader, headers []*types.Header, seals []bool) (chan<- struct{}, <-chan error) | ||
|
||
// VerifyUncles verifies that the given block's uncles conform to the consensus | ||
// rules of a given engine. | ||
VerifyUncles(chain ChainReader, block *types.Block) error | ||
|
||
// Prepare initializes the consensus fields of a block header according to the | ||
// rules of a particular engine. The changes are executed inline. | ||
Prepare(chain ChainHeaderReader, header *types.Header) error | ||
|
||
// Finalize runs any post-transaction state modifications (e.g. block rewards | ||
// or process withdrawals) but does not assemble the block. | ||
// | ||
// Note: The state database might be updated to reflect any consensus rules | ||
// that happen at finalization (e.g. block rewards). | ||
Finalize(chain ChainHeaderReader, header *types.Header, state core.RWStateDB, txs []*types.Transaction, | ||
uncles []*types.Header, withdrawals []*types.Withdrawal) | ||
|
||
// FinalizeAndAssemble runs any post-transaction state modifications (e.g. block | ||
// rewards or process withdrawals) and assembles the final block. | ||
// | ||
// Note: The block header and state database might be updated to reflect any | ||
// consensus rules that happen at finalization (e.g. block rewards). | ||
FinalizeAndAssemble(chain ChainHeaderReader, header *types.Header, state core.RWStateDB, txs []*types.Transaction, | ||
uncles []*types.Header, receipts []*types.Receipt, withdrawals []*types.Withdrawal) (*types.Block, error) | ||
|
||
// Seal generates a new sealing request for the given input block and pushes | ||
// the result into the given channel. | ||
// | ||
// Note, the method returns immediately and will send the result async. More | ||
// than one result may also be returned depending on the consensus algorithm. | ||
Seal(chain ChainHeaderReader, block *types.Block, results chan<- *types.Block, stop <-chan struct{}) error | ||
|
||
// SealHash returns the hash of a block prior to it being sealed. | ||
SealHash(header *types.Header) core.Hash | ||
|
||
// CalcDifficulty is the difficulty adjustment algorithm. It returns the difficulty | ||
// that a new block should have. | ||
CalcDifficulty(chain ChainHeaderReader, time uint64, parent *types.Header) *big.Int | ||
|
||
// APIs returns the RPC APIs this consensus engine provides. | ||
APIs(chain ChainHeaderReader) []core.API | ||
|
||
// Close terminates any background threads maintained by the consensus engine. | ||
Close() error | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file was deleted.
Oops, something went wrong.
Oops, something went wrong.