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Penumbra

Penumbra is a free and open source library for GPU accelerated solar shading calculations using pixel counting. It is configured as a cross-platform CMake project.

Pre-requisites:

  1. A C++ compiler (e.g., Clang, GCC, MSVC)
  2. CMake

Building penumbra from source

  1. Clone the git repository.
  2. Make a directory called build inside the top level of your source.
  3. Open a console in the build directory.
  4. Type cmake ...
  5. Type cmake --build . --config Release.