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Issues list

ci setup command A-Build-System Related to build systems or continuous integration C-Enhancement A new feature D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes X-Uncontroversial This work is generally agreed upon
#13282 opened May 8, 2024 by BD103
Remove check-cfg when Rust 1.80 is released A-Build-System Related to build systems or continuous integration C-Code-Quality A section of code that is hard to understand or change D-Trivial Nice and easy! A great choice to get started with Bevy S-Blocked This cannot more forward until something else changes X-Uncontroversial This work is generally agreed upon
#13268 opened May 7, 2024 by BD103
Mesh2d improvements tracking issues C-Tracking-Issue An issue that collects information about a broad development initiative
#13265 opened May 6, 2024 by IceSentry
7 tasks
Removing image crate from wasm builds A-Rendering Drawing game state to the screen C-Dependencies A change to the crates that Bevy depends on C-Performance A change motivated by improving speed, memory usage or compile times D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes O-Web Specific to web (WASM) builds S-Blocked This cannot more forward until something else changes X-Contentious There are nontrivial implications that should be thought through
#13247 opened May 5, 2024 by valaphee
Make bevy_time optionally depend on bevy_reflect C-Enhancement A new feature D-Domain-Agnostic Can be tackled by anyone with generic programming or Rust skills D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#13246 opened May 5, 2024 by notmd
Bevy can't render default shapes if bevy_render has shader_format_glsl enabled. C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#13232 opened May 4, 2024 by jimvdl
Window despawns during Update schedule C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#13231 opened May 4, 2024 by gcx11
bevy_reflect::List::iter wraps silently on release A-Reflection Runtime information about types C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples X-Uncontroversial This work is generally agreed upon
#13230 opened May 4, 2024 by TheNeikos
duplicate_vertices silently consumes indices C-Docs An addition or correction to our documentation S-Needs-Triage This issue needs to be labelled
#13228 opened May 4, 2024 by tbillington
Fluent builder methods for bevy_reflect ParsedPaths. C-Enhancement A new feature S-Needs-Triage This issue needs to be labelled
#13227 opened May 4, 2024 by viridia
TrackedRenderPass::wgpu_pass may compromize invariants C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#13225 opened May 4, 2024 by fintelia
[f32; 4] conversions missing from bevy_color A-Color Color spaces and color math C-Usability A simple quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy X-Uncontroversial This work is generally agreed upon
#13224 opened May 4, 2024 by tychedelia 0.14
Please re-export IntoDynamicImageError as public A-Rendering Drawing game state to the screen C-Usability A simple quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#13222 opened May 3, 2024 by stinkytoe
Implement all non-trivial color traits on Color type A-Color Color spaces and color math A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Enhancement A new feature D-Straightforward Simple bug fixes and API improvements, docs, test and examples X-Contentious There are nontrivial implications that should be thought through
#13214 opened May 3, 2024 by alice-i-cecile 0.14
Tracking Issue: Curves Working Group Tasks A-Animation Make things move and change over time A-Color Color spaces and color math A-Math Fundamental domain-agnostic mathematical operations C-Tracking-Issue An issue that collects information about a broad development initiative
#13213 opened May 3, 2024 by mweatherley
18 tasks
ColorMaterial::emissive field should use LinearRgba A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change C-Usability A simple quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy X-Contentious There are nontrivial implications that should be thought through
#13212 opened May 3, 2024 by alice-i-cecile
macos: app hangs after pressing window close button A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior O-MacOS Specific to the MacOS (Apple) desktop operating system
#13208 opened May 3, 2024 by rparrett 0.14
Add a Gray color trait A-Color Color spaces and color math A-Rendering Drawing game state to the screen C-Enhancement A new feature D-Straightforward Simple bug fixes and API improvements, docs, test and examples X-Uncontroversial This work is generally agreed upon
#13206 opened May 3, 2024 by alice-i-cecile
Create alias to ci tool A-Build-System Related to build systems or continuous integration C-Usability A simple quality-of-life change that makes Bevy easier to use D-Complex Quite challenging from either a design or technical perspective. Ask for help!
#13197 opened May 3, 2024 by BD103
Sending a GamepadButtonChangedEvent but Axis<GamepadButton> is not changed A-Input Player input via keyboard, mouse, gamepad, and more C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Investigation This issue requires detective work to figure out what's going wrong X-Uncontroversial This work is generally agreed upon
#13195 opened May 3, 2024 by Shute052
Allow Bevy windows to be spawned as a child of an existing window A-Windowing Platform-agnostic interface layer to run your app in C-Enhancement A new feature S-Needs-Design This issue requires design work to think about how it would best be accomplished
#13194 opened May 3, 2024 by vveisard
Asset Server incorrectly parsing files with # in their name A-Assets Load files from disk to use for things like images, models, and sounds C-Bug An unexpected or incorrect behavior D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Design This issue requires design work to think about how it would best be accomplished
#13192 opened May 3, 2024 by thebluefish
Cleanup: derive trait implementations on cubic spline structs A-Math Fundamental domain-agnostic mathematical operations C-Usability A simple quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#13190 opened May 2, 2024 by mweatherley
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