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Raytracing In One Weekend, In Rust!

Rust implemenation of raytracing in one weekend by Peter Shirley.

Final Render

Shoutouts

Tips

  • Make your render loop parallel as soon as possible.
  • Check out the repos in the shoutouts to see how others accomplished something.
  • The cgmath crate is the fastest of the math libraries I tried.

Lessons Learned

  • When following a guide with labeled sections, name or label commits by that chapter.
  • Save images of renders as you go.
  • At one point I thought the library I was using was the source of an issue with metal being rendered.

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Rust implementation of raytracing in one weekend by Peter Shirley

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