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ActorGraphInterpreter Box Caching #7116

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119 changes: 119 additions & 0 deletions src/benchmark/Akka.Benchmarks/Streams/SelectAsyncBenchmarks.cs
@@ -0,0 +1,119 @@
// //-----------------------------------------------------------------------
// // <copyright file="SelectAsyncBenchmarks.cs" company="Akka.NET Project">
// // Copyright (C) 2009-2024 Lightbend Inc. <http://www.lightbend.com>
// // Copyright (C) 2013-2024 .NET Foundation <https://github.com/akkadotnet/akka.net>
// // </copyright>
// //-----------------------------------------------------------------------

using System.Threading.Channels;
using System.Threading.Tasks;
using Akka.Actor;
using Akka.Benchmarks.Configurations;
using Akka.Streams;
using Akka.Streams.Dsl;
using BenchmarkDotNet.Attributes;

namespace Akka.Benchmarks.Streams;

[Config(typeof(MicroBenchmarkConfig))]
public class SelectAsyncBenchmarks
{
public readonly struct IntOrCompletion
{
public readonly int IntValue;
public readonly TaskCompletionSource? Completion;

public IntOrCompletion(int intValue, TaskCompletionSource? completion)
{
IntValue = intValue;
Completion = completion;
}
}
private ActorSystem system;
private ActorMaterializer materializer;

private IRunnableGraph<Task> simpleGraph;
private Task<Done> selectAsyncStub;
private Channel<IntOrCompletion> asyncCh;
private Task<Done> selectAsyncSyncStub;
private Channel<IntOrCompletion> asyncChSync;

[GlobalSetup]
public void Setup()
{
system = ActorSystem.Create("system");
materializer = system.Materializer();
asyncCh = Channel.CreateUnbounded<IntOrCompletion>();

asyncChSync = Channel.CreateUnbounded<IntOrCompletion>();


selectAsyncSyncStub = Source.ChannelReader(asyncChSync.Reader)
.SelectAsync(4, a =>
{
if (a.Completion != null)
{
a.Completion.TrySetResult();
}
else
{
}

return Task.FromResult(NotUsed.Instance);
}).RunWith(Sink.Ignore<NotUsed>(), materializer);


selectAsyncStub = Source.ChannelReader(asyncCh.Reader)
.SelectAsync(4, async a =>
{
if (a.Completion != null)
{
a.Completion.TrySetResult();
}
else
{
//await Task.Yield();
await Task.Delay(0);
}

return NotUsed.Instance;
}).RunWith(Sink.Ignore<NotUsed>(), materializer);
}

[GlobalCleanup]
public void Cleanup()
{
materializer.Dispose();
system.Dispose();
}

[Benchmark]
public async Task RunSelectAsync()
{
var completion = new TaskCompletionSource(TaskCreationOptions
.RunContinuationsAsynchronously);
for (int i = 0; i < 100; i++)
{
asyncCh.Writer.TryWrite(new IntOrCompletion(i, null));
}

asyncCh.Writer.TryWrite(new IntOrCompletion(0, completion));
await completion.Task;

}

[Benchmark]
public async Task RunSelectAsyncSync()
{
var completion = new TaskCompletionSource(TaskCreationOptions
.RunContinuationsAsynchronously);
for (int i = 0; i < 100; i++)
{
asyncChSync.Writer.TryWrite(new IntOrCompletion(i, null));
}

asyncChSync.Writer.TryWrite(new IntOrCompletion(0, completion));
await completion.Task;

}
}
122 changes: 122 additions & 0 deletions src/benchmark/Akka.Benchmarks/Streams/UnfoldAsyncBenchmarks.cs
@@ -0,0 +1,122 @@
// //-----------------------------------------------------------------------
// // <copyright file="UnfoldAsyncBenchmarks.cs" company="Akka.NET Project">
// // Copyright (C) 2009-2024 Lightbend Inc. <http://www.lightbend.com>
// // Copyright (C) 2013-2024 .NET Foundation <https://github.com/akkadotnet/akka.net>
// // </copyright>
// //-----------------------------------------------------------------------

using System.Threading.Channels;
using System.Threading.Tasks;
using Akka.Actor;
using Akka.Benchmarks.Configurations;
using Akka.Streams;
using Akka.Streams.Dsl;
using BenchmarkDotNet.Attributes;

namespace Akka.Benchmarks.Streams;

[Config(typeof(MicroBenchmarkConfig))]
public class UnfoldAsyncBenchmarks
{
public readonly struct IntOrCompletion
{
public readonly int IntValue;
public readonly TaskCompletionSource? Completion;

public IntOrCompletion(int intValue, TaskCompletionSource? completion)
{
IntValue = intValue;
Completion = completion;
}
}
private ActorSystem system;
private ActorMaterializer materializer;

private IRunnableGraph<Task> simpleGraph;
private Task<Done> selectAsyncStub;
private Channel<IntOrCompletion> asyncNoYieldCh;
private Task<Done> selectValueTaskAsyncStub;
private Task<Done> unfoldAsyncSyncStub;
private Task<Done> selectAsyncValueTaskSyncStub;
private Channel<IntOrCompletion> asyncYieldCh;

[GlobalSetup]
public void Setup()
{
system = ActorSystem.Create("system");
materializer = system.Materializer();
asyncNoYieldCh = Channel.CreateUnbounded<IntOrCompletion>();

asyncYieldCh = Channel.CreateUnbounded<IntOrCompletion>();


unfoldAsyncSyncStub = Source.UnfoldAsync<ChannelReader<IntOrCompletion>,int>(asyncYieldCh.Reader, async r =>
{
var i = await r.ReadAsync();
if (i.Completion != null)
{
i.Completion.TrySetResult();
return (r, -1);
}
else
{
return (r, i.IntValue);
}
})
.RunWith(Sink.Ignore<int>(), materializer);

selectAsyncStub = Source.UnfoldAsync<ChannelReader<IntOrCompletion>,int>(asyncNoYieldCh.Reader,async r =>
{
await Task.Yield();
var a = await r.ReadAsync();
if (a.Completion != null)
{
a.Completion.TrySetResult();
return (r, -1);
}
else
{
return (r, a.IntValue);
}
}).RunWith(Sink.Ignore<int>(), materializer);
}

[GlobalCleanup]
public void Cleanup()
{
materializer.Dispose();
system.Dispose();
}

[Benchmark]
public async Task UnfoldAsyncYieldInConsume()
{
var completion = new TaskCompletionSource(TaskCreationOptions
.RunContinuationsAsynchronously);
for (int i = 0; i < 100; i++)
{
asyncNoYieldCh.Writer.TryWrite(new IntOrCompletion(i, null));
}

asyncNoYieldCh.Writer.TryWrite(new IntOrCompletion(0, completion));
await completion.Task;

}

[Benchmark]
public async Task UnfoldAsyncYieldInPush()
{
var completion = new TaskCompletionSource(TaskCreationOptions
.RunContinuationsAsynchronously);
for (int i = 0; i < 100; i++)
{
asyncYieldCh.Writer.TryWrite(new IntOrCompletion(i, null));
await Task.Yield();
}

asyncYieldCh.Writer.TryWrite(new IntOrCompletion(0, completion));
await completion.Task;

}

}