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MonoTouch.Rdio

This is a MonoTouch binding for Rdio iOS SDK.

Also, there is a sample project to show how to use the bindings.

Usage

MonoTouch.Rdio is the binding project. To get the Rdio.dll, you may either build it in Visual Stuido or Xamarin Stuido or just run make in the binding directory.

After Rdio.dll is generated, add Rdio.dll into your MonoTouch app's references.

Don't forget to apply for an API key to get started.

Then, call constructor: new Rdio ("", "", null); to initialize an Rdio object. First argument is your Rdio API key. Second is shared secret. And third is an RdioDelegate.

And you are good to go!

TODO

Improve the sample project to make full use of the binding APIs.

License

Copyright 2013 Aaron He <aaron.wei.he@gmail.com>

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

   http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

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MonoTouch Bindings for Rdio iOS SDK.

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