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Always send RedrawEventsCleared on iOS
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This makes it consistent with the rest of the platforms in winit.
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HackerFoo committed Apr 11, 2022
1 parent a58400a commit 142d55f
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1 change: 1 addition & 0 deletions CHANGELOG.md
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Expand Up @@ -35,6 +35,7 @@ And please only add new entries to the top of this list, right below the `# Unre
- Added helper methods on `ControlFlow` to set its value.
- On Wayland, fix `TouchPhase::Ended` always reporting the location of the first touch down, unless the compositor
sent a cancel or frame event.
- On iOS, send `RedrawEventsCleared` even if there are no redraw events, consistent with other platforms.

# 0.26.1 (2022-01-05)

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4 changes: 1 addition & 3 deletions src/platform_impl/ios/app_state.rs
Original file line number Diff line number Diff line change
Expand Up @@ -811,9 +811,7 @@ pub unsafe fn handle_main_events_cleared() {
})
.collect();

if !redraw_events.is_empty() {
redraw_events.push(EventWrapper::StaticEvent(Event::RedrawEventsCleared));
}
redraw_events.push(EventWrapper::StaticEvent(Event::RedrawEventsCleared));
drop(this);

handle_nonuser_events(redraw_events);
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