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==================================
NEAR FUTURE ELECTRICAL PACK v0.8.6
==================================

This pack contains advanced electrical parts - capacitors, nuclear reactors and new battery packs.

============
DEPENDENCIES
============

Required:
- B9PartSwitch (1.7.1)
- Community Resource Pack (0.6.6)
- ModuleManager (2.7.5)

Optional
- Community Tech Tree (v2.2+)

============
INSTALLATION
============

I recommend removing any previous versions of Near Future Electrical before installing an update.

To install, place the GameData folder inside your Kerbal Space Program folder. If asked to overwrite files, do so.

I recommend the use of the Community Tech Tree (http://forum.kerbalspaceprogram.com/threads/100385-Community-Tech-Tree-1-0), which will place the reactors and parts in various other nodes

======================
INSTALLATION OF EXTRAS
======================

Some extra patches are bundled that you can use to tweak your installation. To install them, drop the correct folder from the Extras folder in this archive into your KSP GameData Folder

DecayingRTGs: Causes RTGs to lose power generation abilities over time (a few years)

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KSP-MINI-AVC
============

This mod includes version checking using MiniAVC (http://forum.kerbalspaceprogram.com/threads/79745).
If you opt-in, it will use the internet to check whether there is a new version available. Data is only read from the internet and no personal information is sent.
For a more comprehensive version checking experience, please download the KSP-AVC Plugin (http://forum.kerbalspaceprogram.com/threads/79745).

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LICENSING
=========

The cfgs and code in this pack are distributed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License (http://creativecommons.org/licenses/by-nc-sa/4.0/legalcode). You are free to share and adapt the materials only for non-commercial purposes and when providing appropriate attribution. Any derivatives must be distributed under the same license.
The art assets in this pack (all models and textures) are distributed under an All Rights Reserved License. You may not redistribute or re-use these assets without express permission from me.

ModuleManager by ialdabaoth and sarbian is distributed under a Creative Commons Sharealike license. More details, including source code, can be found here: http://forum.kerbalspaceprogram.com/threads/31342-0-20-ModuleManager-1-3-for-all-your-stock-modding-needs?p=528607&viewfull=1#post528607

The Community Resource Pack by RoverDude is also distributed under its own license.

B9PartSwitch by blowfish is also distributed under its own license.

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