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I would implement a client-server Parcheesi game which support API for calling via socket. It would be helpful in case playing with your RL models. ;)

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parcheesi

I would implement a client-server Parcheesi game which support API for calling via socket. It would be helpful in case playing with your RL models. ;)

Enviroment

Tested on python 3.7

pip install -r requirements.txt

Run

Open a terminal then run your server:

cd server
python server.py

Open another terminal then run a client with given username

cd client
python client.py {username}

Development Progess

  • Provide a full gameplay with Console interface
  • Separate project into client-server architecture
  • Write docs

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I would implement a client-server Parcheesi game which support API for calling via socket. It would be helpful in case playing with your RL models. ;)

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