Project created for learning purposes with simplicity in mind. Bundled with parceljs.
Architecture inspired by libgdx and phaser.
Check out src/examples
folder for demo games created with the engine.
- Rendering and game loop
- World units !== screen units
- Input handling
- Event handling
- Object pooling
- Particle system
- Extensible
- Canvas resize
- Asset manager
- Sprites
- Sounds