Releases: Valkryst/VTerminal
Releases · Valkryst/VTerminal
3.4.7
- Added the setText function to the Button, RadioButton, and CheckBox classes.
- Fixed a very strange issue related the bounding boxes of components within nested Layer components.
- This required substantial rewrites to the addComponent functions of the Screen/Layer classes as well as minor changes in other areas.
- Everything appears to be working fine so-far.
- Minor code changes.
3.4.6
3.4.5
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Added the BorderShader shader.
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Fixed an issue where the 12/14pt font images were exported with anti-aliasing that interfered with the render process.
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Fixed a number of render-related issues.
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Rewrote the rendering algorithms.
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Render speed appears to be unchanged in most cases.
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Tile transparency is now fully supported.
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Removed the copyOnto function of the TileGrid class.
3.4.4
3.4.3
3.4.2
3.4.1
3.4.0-SOFT
Adding the most recent commits and moving forward to a soft release.
3.3.0-BETA
- Added a few text manipulation functions to the TextArea class, untested.
- Fixed a big issue where components on Layer components weren't correctly using the intersects function, so Button components and such weren't working.
- There's still a similar, related to this, which is currently being worked on.
- Reworked the POM file and swapped from Travis CI to AWS CodeBuild.
- Simplified some code.
3.2.1-BETA
- Adds an additional setPosition function to the TileGrid class, so the position can be set using a Point object.