Skip to content

2 players. 21 sticks in a row. The one who picks the last stick loses the game.

Notifications You must be signed in to change notification settings

TheCodeArtist/chocosticks

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

12 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

chocosticks

chocosticks demo video

Introduction

Chocosticks is a hobby project of mine that took 2 days to write during the 2nd semester of my Bachelor's Degree in 2005. It started out as a simple scanf-printf program and i kept adding other features. Continue Reading >>>

Primary Concepts

All this stuff can be found "in" the chocosticks code.

Secondary skills

Things that one will learn while trying to build and run chocosticks.

What Next?

Improving chocosticks

  • Fixing a TODO from the bunch of those littered across the code.

Porting chocosticks to Linux

  • Making chocosticks compile using gcc compiler.

Additional References

  1. Porting to gcc TurboC-library is a linkable library and a set of C header files that make it easier to port C code originally written for Borland's MS-DOS based Turbo C compiler to GNU gcc.

  2. Porting to Dev-cpp Thanks to the work of the Russian mathematician and computer scientist Konstantin Knizhnik, and Mark Richardson and Michael Main of the University of Colorado, and recent modifications by Adrian Sandor we now have four wonderful files that enable us to use the graphics commands originally implemented by Borland in their classic IDE/compiler TurboC++.

  3. BGI Documentation Borland Graphics Interface (BGI) for DOS and Windows.

About

2 players. 21 sticks in a row. The one who picks the last stick loses the game.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages