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Update winit dependency to 0.29 (#10702)
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# Objective

- Update winit dependency to 0.29

## Changelog

### KeyCode changes

- Removed `ScanCode`, as it was [replaced by
KeyCode](https://github.com/rust-windowing/winit/blob/master/CHANGELOG.md#0292).
- `ReceivedCharacter.char` is now a `SmolStr`, [relevant
doc](https://docs.rs/winit/latest/winit/event/struct.KeyEvent.html#structfield.text).
- Changed most `KeyCode` values, and added more.

KeyCode has changed meaning. With this PR, it refers to physical
position on keyboard rather than the printed letter on keyboard keys.

In practice this means:
- On QWERTY keyboard layouts, nothing changes
- On any other keyboard layout, `KeyCode` no longer reflects the label
on key.
- This is "good". In bevy 0.12, when you used WASD for movement, users
with non-QWERTY keyboards couldn't play your game! This was especially
bad for non-latin keyboards. Now, WASD represents the physical keys. A
French player will press the ZQSD keys, which are near each other,
Kyrgyz players will use "Цфыв".
- This is "bad" as well. You can't know in advance what the label of the
key for input is. Your UI says "press WASD to move", even if in reality,
they should be pressing "ZQSD" or "Цфыв". You also no longer can use
`KeyCode` for text inputs. In any case, it was a pretty bad API for text
input. You should use `ReceivedCharacter` now instead.

### Other changes
- Use `web-time` rather than `instant` crate.
(rust-windowing/winit#2836)
- winit did split `run_return` in `run_onDemand` and `pump_events`, I
did the same change in bevy_winit and used `pump_events`.
- Removed `return_from_run` from `WinitSettings` as `winit::run` now
returns on supported platforms.
- I left the example "return_after_run" as I think it's still useful.
- This winit change is done partly to allow to create a new window after
quitting all windows: emilk/egui#1918 ; this
PR doesn't address.
- added `width` and `height` properties in the `canvas` from wasm
example
(bevyengine/bevy#10702 (comment))

## Known regressions (important follow ups?)
- Provide an API for reacting when a specific key from current layout
was released.
- possible solutions: use winit::Key from winit::KeyEvent ; mapping
between KeyCode and Key ; or .
- We don't receive characters through alt+numpad (e.g. alt + 151 = "ù")
anymore ; reproduced on winit example "ime". maybe related to
rust-windowing/winit#2945
- (windows) Window content doesn't refresh at all when resizing. By
reading rust-windowing/winit#2900 ; I suspect
we should just fire a `window.request_redraw();` from `AboutToWait`, and
handle actual redrawing within `RedrawRequested`. I'm not sure how to
move all that code so I'd appreciate it to be a follow up.
- (windows) unreleased winit fix for using set_control_flow in
AboutToWait rust-windowing/winit#3215 ; ⚠️ I'm
not sure what the implications are, but that feels bad 🤔

## Follow up 

I'd like to avoid bloating this PR, here are a few follow up tasks
worthy of a separate PR, or new issue to track them once this PR is
closed, as they would either complicate reviews, or at risk of being
controversial:
- remove CanvasParentResizePlugin
(bevyengine/bevy#10702 (comment))
- avoid mentionning explicitly winit in docs from bevy_window ?
- NamedKey integration on bevy_input:
rust-windowing/winit#3143 introduced a new
NamedKey variant. I implemented it only on the converters but we'd
benefit making the same changes to bevy_input.
- Add more info in KeyboardInput
bevyengine/bevy#10702 (review)
- bevyengine/bevy#9905 added a workaround on a
bug allegedly fixed by winit 0.29. We should check if it's still
necessary.
- update to raw_window_handle 0.6
  - blocked by wgpu
- Rename `KeyCode` to `PhysicalKeyCode`
bevyengine/bevy#10702 (comment)
- remove `instant` dependency, [replaced
by](rust-windowing/winit#2836) `web_time`), we'd
need to update to :
  - fastrand >= 2.0
- [`async-executor`](https://github.com/smol-rs/async-executor) >= 1.7
    - [`futures-lite`](https://github.com/smol-rs/futures-lite) >= 2.0
- Verify license, see
[discussion](bevyengine/bevy#8745 (comment))
  - we might be missing a short notice or description of changes made
- Consider using https://github.com/rust-windowing/cursor-icon directly
rather than vendoring it in bevy.
- investigate [this
unwrap](bevyengine/bevy#8745 (comment))
(`winit_window.canvas().unwrap();`)
- Use more good things about winit's update
- bevyengine/bevy#10689 (comment)
## Migration Guide

This PR should have one.
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Vrixyz committed Dec 21, 2023
1 parent 63811c9 commit 8b1ba8a
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Showing 7 changed files with 301 additions and 302 deletions.
12 changes: 9 additions & 3 deletions Cargo.toml
Expand Up @@ -28,19 +28,25 @@ bevy_utils = { path = "../bevy_utils", version = "0.12.0" }
bevy_tasks = { path = "../bevy_tasks", version = "0.12.0" }

# other
winit = { version = "0.28.7", default-features = false }
accesskit_winit = { version = "0.15", default-features = false }
# feature rwh_05 refers to window_raw_handle@v0.5,
# updating to rwh_06 is blocked until wgpu 0.19 release lands.
winit = { version = "0.29", default-features = false, features = ["rwh_05"] }
accesskit_winit = { version = "0.17", default-features = false, features = [
"rwh_05",
] }
approx = { version = "0.5", default-features = false }
raw-window-handle = "0.5"

[target.'cfg(target_os = "android")'.dependencies]
winit = { version = "0.28.7", default-features = false, features = [
winit = { version = "0.29", default-features = false, features = [
"android-native-activity",
"rwh_05",
] }

[target.'cfg(target_arch = "wasm32")'.dependencies]
wasm-bindgen = { version = "0.2" }
web-sys = "0.3"

crossbeam-channel = "0.5"

[package.metadata.docs.rs]
Expand Down
390 changes: 219 additions & 171 deletions src/converters.rs

Large diffs are not rendered by default.

153 changes: 62 additions & 91 deletions src/lib.rs
Expand Up @@ -15,6 +15,7 @@ mod winit_config;
mod winit_windows;

use bevy_a11y::AccessibilityRequested;
use bevy_utils::{Duration, Instant};
use system::{changed_windows, create_windows, despawn_windows, CachedWindow};
pub use winit_config::*;
pub use winit_windows::*;
Expand All @@ -32,10 +33,7 @@ use bevy_input::{
use bevy_math::{ivec2, DVec2, Vec2};
#[cfg(not(target_arch = "wasm32"))]
use bevy_tasks::tick_global_task_pools_on_main_thread;
use bevy_utils::{
tracing::{trace, warn},
Duration, Instant,
};
use bevy_utils::tracing::{error, trace, warn};
use bevy_window::{
exit_on_all_closed, ApplicationLifetime, CursorEntered, CursorLeft, CursorMoved,
FileDragAndDrop, Ime, ReceivedCharacter, RequestRedraw, Window,
Expand Down Expand Up @@ -148,7 +146,9 @@ impl Plugin for WinitPlugin {
#[cfg(target_arch = "wasm32")]
app.add_plugins(CanvasParentResizePlugin);

let event_loop = event_loop_builder.build();
let event_loop = event_loop_builder
.build()
.expect("Failed to build event loop");

// iOS, macOS, and Android don't like it if you create windows before the event loop is
// initialized.
Expand Down Expand Up @@ -229,46 +229,6 @@ impl Plugin for WinitPlugin {
}
}

fn run<F, T>(event_loop: EventLoop<T>, event_handler: F) -> !
where
F: 'static + FnMut(Event<'_, T>, &EventLoopWindowTarget<T>, &mut ControlFlow),
{
event_loop.run(event_handler)
}

#[cfg(any(
target_os = "windows",
target_os = "macos",
target_os = "linux",
target_os = "dragonfly",
target_os = "freebsd",
target_os = "netbsd",
target_os = "openbsd"
))]
fn run_return<F, T>(event_loop: &mut EventLoop<T>, event_handler: F)
where
F: FnMut(Event<'_, T>, &EventLoopWindowTarget<T>, &mut ControlFlow),
{
use winit::platform::run_return::EventLoopExtRunReturn;
event_loop.run_return(event_handler);
}

#[cfg(not(any(
target_os = "windows",
target_os = "macos",
target_os = "linux",
target_os = "dragonfly",
target_os = "freebsd",
target_os = "netbsd",
target_os = "openbsd"
)))]
fn run_return<F, T>(_event_loop: &mut EventLoop<T>, _event_handler: F)
where
F: FnMut(Event<'_, T>, &EventLoopWindowTarget<T>, &mut ControlFlow),
{
panic!("Run return is not supported on this platform!")
}

#[derive(SystemParam)]
struct WindowAndInputEventWriters<'w> {
// `winit` `WindowEvent`s
Expand Down Expand Up @@ -356,13 +316,11 @@ pub fn winit_runner(mut app: App) {
app.cleanup();
}

let mut event_loop = app
let event_loop = app
.world
.remove_non_send_resource::<EventLoop<()>>()
.unwrap();

let return_from_run = app.world.resource::<WinitSettings>().return_from_run;

app.world
.insert_non_send_resource(event_loop.create_proxy());

Expand Down Expand Up @@ -406,9 +364,7 @@ pub fn winit_runner(mut app: App) {
)> = SystemState::from_world(&mut app.world);

// setup up the event loop
let event_handler = move |event: Event<()>,
event_loop: &EventLoopWindowTarget<()>,
control_flow: &mut ControlFlow| {
let event_handler = move |event: Event<()>, event_loop: &EventLoopWindowTarget<()>| {
#[cfg(feature = "trace")]
let _span = bevy_utils::tracing::info_span!("winit event_handler").entered();

Expand All @@ -423,7 +379,7 @@ pub fn winit_runner(mut app: App) {

if let Some(app_exit_events) = app.world.get_resource::<Events<AppExit>>() {
if app_exit_event_reader.read(app_exit_events).last().is_some() {
*control_flow = ControlFlow::Exit;
event_loop.exit();
return;
}
}
Expand Down Expand Up @@ -507,27 +463,15 @@ pub fn winit_runner(mut app: App) {
// the engine.
if let Some(adapter) = access_kit_adapters.get(&window_entity) {
if let Some(window) = winit_windows.get_window(window_entity) {
// Somewhat surprisingly, this call has meaningful side effects
// See https://github.com/AccessKit/accesskit/issues/300
// AccessKit might later need to filter events based on this, but we currently do not.
// See https://github.com/bevyengine/bevy/pull/10239#issuecomment-1775572176
let _ = adapter.on_event(window, &event);
adapter.process_event(window, &event);
}
}

runner_state.window_event_received = true;

match event {
WindowEvent::Resized(size) => {
window
.resolution
.set_physical_resolution(size.width, size.height);

event_writers.window_resized.send(WindowResized {
window: window_entity,
width: window.width(),
height: window.height(),
});
react_to_resize(&mut window, size, &mut event_writers, window_entity);
}
WindowEvent::CloseRequested => {
event_writers
Expand All @@ -536,10 +480,18 @@ pub fn winit_runner(mut app: App) {
window: window_entity,
});
}
WindowEvent::KeyboardInput { ref input, .. } => {
event_writers
.keyboard_input
.send(converters::convert_keyboard_input(input, window_entity));
WindowEvent::KeyboardInput { ref event, .. } => {
if event.state.is_pressed() {
if let Some(char) = &event.text {
event_writers.character_input.send(ReceivedCharacter {
window: window_entity,
char: char.clone(),
});
}
}
let keyboard_event =
converters::convert_keyboard_input(event, window_entity);
event_writers.keyboard_input.send(keyboard_event);
}
WindowEvent::CursorMoved { position, .. } => {
let physical_position = DVec2::new(position.x, position.y);
Expand Down Expand Up @@ -604,15 +556,9 @@ pub fn winit_runner(mut app: App) {
.touch_input
.send(converters::convert_touch_input(touch, location));
}
WindowEvent::ReceivedCharacter(char) => {
event_writers.character_input.send(ReceivedCharacter {
window: window_entity,
char,
});
}
WindowEvent::ScaleFactorChanged {
scale_factor,
new_inner_size,
mut inner_size_writer,
} => {
event_writers.window_backend_scale_factor_changed.send(
WindowBackendScaleFactorChanged {
Expand All @@ -625,13 +571,22 @@ pub fn winit_runner(mut app: App) {
window.resolution.set_scale_factor(scale_factor as f32);
let new_factor = window.resolution.scale_factor();

let mut new_inner_size = winit::dpi::PhysicalSize::new(
window.physical_width(),
window.physical_height(),
);
if let Some(forced_factor) = window.resolution.scale_factor_override() {
// This window is overriding the OS-suggested DPI, so its physical size
// should be set based on the overriding value. Its logical size already
// incorporates any resize constraints.
*new_inner_size =
let maybe_new_inner_size =
winit::dpi::LogicalSize::new(window.width(), window.height())
.to_physical::<u32>(forced_factor as f64);
if let Err(err) = inner_size_writer.request_inner_size(new_inner_size) {
warn!("Winit Failed to resize the window: {err}");
} else {
new_inner_size = maybe_new_inner_size;
}
} else if approx::relative_ne!(new_factor, prior_factor) {
event_writers.window_scale_factor_changed.send(
WindowScaleFactorChanged {
Expand All @@ -640,7 +595,6 @@ pub fn winit_runner(mut app: App) {
},
);
}

let new_logical_width = new_inner_size.width as f32 / new_factor;
let new_logical_height = new_inner_size.height as f32 / new_factor;
if approx::relative_ne!(window.width(), new_logical_width)
Expand Down Expand Up @@ -807,10 +761,10 @@ pub fn winit_runner(mut app: App) {

app.world.entity_mut(entity).insert(wrapper);
}
*control_flow = ControlFlow::Poll;
event_loop.set_control_flow(ControlFlow::Poll);
}
}
Event::MainEventsCleared => {
Event::AboutToWait => {
if runner_state.active.should_run() {
if runner_state.active == ActiveState::WillSuspend {
runner_state.active = ActiveState::Suspended;
Expand All @@ -822,7 +776,7 @@ pub fn winit_runner(mut app: App) {
app.world.query_filtered::<Entity, With<PrimaryWindow>>();
let entity = query.single(&app.world);
app.world.entity_mut(entity).remove::<RawHandleWrapper>();
*control_flow = ControlFlow::Wait;
event_loop.set_control_flow(ControlFlow::Wait);
}
}
let (config, windows) = focused_windows_state.get(&app.world);
Expand Down Expand Up @@ -855,15 +809,17 @@ pub fn winit_runner(mut app: App) {
let (config, windows) = focused_windows_state.get(&app.world);
let focused = windows.iter().any(|window| window.focused);
match config.update_mode(focused) {
UpdateMode::Continuous => *control_flow = ControlFlow::Poll,
UpdateMode::Continuous => {
event_loop.set_control_flow(ControlFlow::Poll);
}
UpdateMode::Reactive { wait }
| UpdateMode::ReactiveLowPower { wait } => {
if let Some(next) = runner_state.last_update.checked_add(*wait) {
runner_state.scheduled_update = Some(next);
*control_flow = ControlFlow::WaitUntil(next);
event_loop.set_control_flow(ControlFlow::WaitUntil(next));
} else {
runner_state.scheduled_update = None;
*control_flow = ControlFlow::Wait;
event_loop.set_control_flow(ControlFlow::Wait);
}
}
}
Expand All @@ -873,13 +829,13 @@ pub fn winit_runner(mut app: App) {
{
if redraw_event_reader.read(app_redraw_events).last().is_some() {
runner_state.redraw_requested = true;
*control_flow = ControlFlow::Poll;
event_loop.set_control_flow(ControlFlow::Poll);
}
}

if let Some(app_exit_events) = app.world.get_resource::<Events<AppExit>>() {
if app_exit_event_reader.read(app_exit_events).last().is_some() {
*control_flow = ControlFlow::Exit;
event_loop.exit();
}
}
}
Expand Down Expand Up @@ -930,9 +886,24 @@ pub fn winit_runner(mut app: App) {
};

trace!("starting winit event loop");
if return_from_run {
run_return(&mut event_loop, event_handler);
} else {
run(event_loop, event_handler);
if let Err(err) = event_loop.run(event_handler) {
error!("winit event loop returned an error: {err}");
}
}

fn react_to_resize(
window: &mut Mut<'_, Window>,
size: winit::dpi::PhysicalSize<u32>,
event_writers: &mut WindowAndInputEventWriters<'_>,
window_entity: Entity,
) {
window
.resolution
.set_physical_resolution(size.width, size.height);

event_writers.window_resized.send(WindowResized {
window: window_entity,
width: window.width(),
height: window.height(),
});
}
15 changes: 9 additions & 6 deletions src/system.rs
Expand Up @@ -27,7 +27,7 @@ use crate::{
self, convert_enabled_buttons, convert_window_level, convert_window_theme,
convert_winit_theme,
},
get_best_videomode, get_fitting_videomode, WinitWindows,
get_best_videomode, get_fitting_videomode, WindowAndInputEventWriters, WinitWindows,
};

/// Creates new windows on the [`winit`] backend for each entity with a newly-added
Expand Down Expand Up @@ -138,6 +138,7 @@ pub struct CachedWindow {
pub(crate) fn changed_windows(
mut changed_windows: Query<(Entity, &mut Window, &mut CachedWindow), Changed<Window>>,
winit_windows: NonSendMut<WinitWindows>,
mut event_writers: WindowAndInputEventWriters<'_>,
) {
for (entity, mut window, mut cache) in &mut changed_windows {
if let Some(winit_window) = winit_windows.get_window(entity) {
Expand Down Expand Up @@ -174,7 +175,9 @@ pub(crate) fn changed_windows(
window.resolution.physical_width(),
window.resolution.physical_height(),
);
winit_window.set_inner_size(physical_size);
if let Some(size_now) = winit_window.request_inner_size(physical_size) {
crate::react_to_resize(&mut window, size_now, &mut event_writers, entity);
}
}

if window.physical_cursor_position() != cache.window.physical_cursor_position() {
Expand Down Expand Up @@ -298,10 +301,10 @@ pub(crate) fn changed_windows(
}

if window.ime_position != cache.window.ime_position {
winit_window.set_ime_position(LogicalPosition::new(
window.ime_position.x,
window.ime_position.y,
));
winit_window.set_ime_cursor_area(
LogicalPosition::new(window.ime_position.x, window.ime_position.y),
PhysicalSize::new(10, 10),
);
}

if window.window_theme != cache.window.window_theme {
Expand Down
2 changes: 1 addition & 1 deletion src/web_resize.rs
Expand Up @@ -31,7 +31,7 @@ fn canvas_parent_resize_event_handler(
) {
for event in resize_events.receiver.try_iter() {
if let Some(window) = winit_windows.get_window(event.window) {
window.set_inner_size(event.size);
let _ = window.request_inner_size(event.size);
}
}
}
Expand Down

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