Releases: REDxEYE/SourceIO
Releases · REDxEYE/SourceIO
5.3.0 Blender 4.X support
- Fixed bug with goldsrc prop orientation
- Fixed crash on non-existing proxy variable
- Fixed crash when physics import enabled, but phy file not found, physics import is skipped in this situation
- Fixed crash when content manager tries to load invalid gameinfo.txt
- Fixed inability to activate addon if it's folder name is not SourceIO
- Fixed crash on loading bsp pak archive after scene reload
- Added rudimentary support for CS2 maps
- Added rudimentary support for Strata engine (tested only BSP v25)
- Major refactor of MDL loading. Source1 and goldsrc are now under same import button.
Full Changelog: 5.2.0...5.3.0
5.2.0 Initial CS2 support
Initial CS2 support (shaders/maps/models)
Better physics import(all physics types are supported, imported as meshes)
Various bug fixes and stability improvements
What's Changed
- Added few controls for prop/entity import by @REDxEYE in #221
- Added usage information to README.md by @redstonedash in #226
New Contributors
- @redstonedash made their first contribution in #226
Full Changelog: 5.1.0...5.2.0
5.1.0
What's Changed
- New DMX writer for Source1 mdl by @REDxEYE in #183
- Disc image caching and texture loading refactor by @REDxEYE in #187
- Basic CS2 shader support by @DarkBlade909 in #215
- Better mounted resources UI. Allows to manually add/remove mounts and reorder them by @REDxEYE in #214
- And multiple bug fixes
New Contributors
- @DarkBlade909 made their first contribution in #215
Full Changelog: 5.0.3...5.1.0
5.0.3 Bug fix release
What's Changed
- Catch lexer exceptions and skip material by @REDxEYE in #188
- Fixed loading of some old dota2 models
- Fixed bug in LZ4 chain decoder
- Initial CS2 support
- VKV3 V3 support
Full Changelog: 5.0.2...5.0.3
5.0.2 Bug fix relese
Full Changelog: 5.0.1...5.0.2
- Fixed bug with invalid format specifier in Buffer implementation
- Fixed crash when model has no animations
- Added few more weird non-ascii symbols into list of allowed kv symbols
- Fixed bug in content manager serialization
- Added support for new DOTA dxdi vertex formats
5.0.1 Bug fix release
Fixed bug with gma addon mounting
Full Changelog: 5.0.0...5.0.1
5.0.0 Major core refactor
What's Changed
- Major core refactor by @REDxEYE in #180
- BSP now uses collection instancing for props
- Initial animation support (first frame of animation for now)
- Better source1 refract shader
- Replacement of VTFLib with tiny reimplementation
- Combined all external libraries into one mega library (pylib)
- Support for all OS types (macOs m1/x86, linux, windows)
- Multiple stability fixes
- Major speed improvement in loading both source1 and source2 textures
- Major speed improvement in loading both source1 and source2 models
- Support for Source2 skyboxes
Full Changelog: 4.0.4...5.0.0
4.0.4 Generic bug fixes release
Contains another attempt to add support for macos(m1/x86)
Multiple fixes for Source2 (mainly support for dota2 updates)
Fixed decalmode4 import crash for source1
4.0.3 Bug fix release + PySourceIOUtils to pylib migration
What's Changed
- Set $basetexture node as active node by @Irmitya in #133
- Fix warnings for class names by @Irmitya in #132
- Support vectors without commas by @Irmitya in #135
- Update VMT import by @Irmitya in #136
- Replace PySourceIOUtils with python version independent pylib (linux/windows)
- Better case-sensitive path resolution on linux
- Updated FGD parser
- Fixed vwrld loader
Full Changelog: 4.0.2...4.0.3
4.0.2 Bug fix release
Mostly just bug fixes
Also added support for Aperture Desk Job