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Add squirrel function GetPlayerStatusEffects #579

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@EladNLG EladNLG commented Oct 15, 2023

Requires mods PR [didnt make it yet], #566

array<StatusEffectData> function GetPlayerStatusEffects( entity player )


Returns: an array which holds all status effects that a player has.

NOTE: the array may contain status effects which have expired; check if the end time is smaller than the current time.

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EladNLG commented Oct 17, 2023

side note, CI for build fails because #566 isn't merged

@GeckoEidechse GeckoEidechse added merge conflicts Blocked by merge conflicts, waiting on the author to resolve needs testing Changes from the PR still need to be tested needs code review Changes from PR still need to be reviewed in code labels Dec 20, 2023
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@EladNLG #566 got merged but I cannot cleanly update this PR here to newest main cause merge conflicts. Can you update this PR so that we can take another look? ^^

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