Skip to content

Proof of Concept Space Shooter written in Godot using open-match and agones for matchmaking and hosted servers

License

Notifications You must be signed in to change notification settings

NoFr1ends/Spacy2

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

46 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Spacy

Spacy is a 2D multiplayer space shooter written in Godot Engine.

The main purpose of this project is to be a demo of how to write a multiplayer game in Godot with matchmaking using open-match and automatic game server scaling using agones.

Current state of project

Currently the project is still in development and not playable.

Components

The project is built up with the following components:

  • client - The game client using the Godot Game Engine, written in GDScript.
  • server/director - OpenMatch director, fetches open tickets, run the matchmaking function and assign the generated matches to a gameserver, written in Go
  • server/matchmaker - OpenMatch matchmaker function, currently a very simple matchmaking function, written in Go
  • server/frontend - Frontend Server which the clients communicate to in order to request matchmaking tickets and query their assignment, written in Go
  • server/game - GameServer, handling the gameplay logic using Godot Engine, written in GDScript

License

This project is licensed under the MIT License.

Assets in this project are by Kenney licensed under the CC0 1.0 Universal (thanks for your great work in providing so many free assets!).

About

Proof of Concept Space Shooter written in Godot using open-match and agones for matchmaking and hosted servers

Topics

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages 3