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go-server

I've learned that go 1.22 released with "Enhanced routing patterns", allowing you to set up a fairly complex server with different routes and methods and stuff with just stdlib:

package main

import (
	"fmt"
	"html"
	"net/http"
)

func HandleEndpoint(w http.ResponseWriter, r *http.Request) {
	_, _ = fmt.Fprintf(w, "Hello, %q", html.EscapeString(r.URL.Path))
}
func main() {
	http.HandleFunc("GET /{$}", HandleEndpoint)
	http.HandleFunc("POST /api/todos/{id}", HandleEndpoint)
	http.HandleFunc("GET /todos", HandleEndpoint)
	http.HandleFunc("PUT /api/todos", HandleEndpoint)

	_ = http.ListenAndServe("8080", nil) 
}

Kinda exiting, huh? So I decided to try it.

So this is a project of me "trying it". It has no other dependencies or libs, other than htmx for less javascript (which seems to be all the rage these days). Right now it features:

  • routing
  • middleware
  • persistent database in its simplest form - a json file
  • CRUD
  • 404 page
  • redirect to 404 on unknown urls
  • htmx partials endpoint protection (redirect to 404 if not htmx request)
  • config.json
  • two entities with common ID trait
  • manual Dependency Injection
  • basic auth

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