Here are hacks and tricks useful in android developing
This is a known problem for which you have two possible solutions:
- If you can target APi >= 17 you can rely on the new WebView and the new WebSettings api method setMediaPlaybackRequiresUserGesture()
WebSettings settings = webview.getSettings();
settings.setMediaPlaybackRequiresUserGesture(false);
- If your target api is < 17 than you have to simulate an user's tap on the WebView at the right time (like after the page is loaded and before sending the play command):
private void emulateClick(final WebView webview) {
long delta = 100;
long downTime = SystemClock.uptimeMillis();
float x = webview.getLeft() + webview.getWidth()/2; //in the middle of the webview
float y = webview.getTop() + webview.getHeight()/2;
final MotionEvent motionEvent = MotionEvent.obtain( downTime, downTime + delta, MotionEvent.ACTION_DOWN, x, y, 0 );
final MotionEvent motionEvent2 = MotionEvent.obtain( downTime + delta + 1, downTime + delta * 2, MotionEvent.ACTION_UP, x, y, 0 );
Runnable tapdown = new Runnable() {
@Override
public void run() {
if (webview != null) {
webview.dispatchTouchEvent(motionEvent);
}
}
};
Runnable tapup = new Runnable() {
@Override
public void run() {
if (webview != null) {
webview.dispatchTouchEvent(motionEvent2);
}
}
};
int toWait = 0;
int delay = 100;
webview.postDelayed(tapdown, delay);
delay += 100;
webview.postDelayed(tapup, delay);
}