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gjtrowbridge edited this page Oct 7, 2014 · 6 revisions

Remember, every turn your move function (defined in hero.js) will be called, and that move function will receive the entire gameData object (all the information about the current state of the game) as the first argument.

Learn more about the structure of the gameData object here.

Check out a description of the rules on our website. They're in the "Basic" section, under the "Rules" tab.