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An experimental CHIP-8 emulator in Minecraft 1.16.2.

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CHIP-8 MC

An experimental CHIP-8 emulator in Minecraft 1.16.2. Inspired by SethBling's Atari 2600 emulator.

Features

  • Implements all CHIP-8 opcodes from Cowgod's Technical Reference
  • Fully functioning 64x32 monochrome display
  • Runs on Minecraft's 20 Hz clock (the timers also decrement at 20 Hz)
    • About 3 fps
  • Fully functional on-screen keyboard in the chat window (set focused height to 40 px in chat settings)
    • Buttons work by toggling on and off
  • Preloaded with some ROMS (more can be added)
  • Basic debug tracelog with opcode and PC
  • SOUND IS NOT IMPLEMENTED (and I don't plan to because Minecraft doesnt have a tone generator)

How it works can be found in technical.md.

Usage

  • Create a new world in Creative mode and set the world type to superflat void.
  • Download chip8mc.zip and place it into the datapacks folder.
  • Upon load, a wall of white wool should appear. This is the screen. Face the screen looking towards positive X.
  • Load a rom with /function roms:<rom_name> and start the emulator with /function chip8:start.
  • The on-screen keyboard should appear. Click individual buttons to toggle them on/off (set focused height to 40 px in chat settings).
  • To enable debug output into the chat, run /scoreboard players set Global enable_debug 1.
    • Chat is output to Minecraft logs which can be accessed to see a tracelog

Adding new ROMs

  • Place the ROM binary into the python_helpers folder.
  • Edit line 3 in rom_to_scoreboard.py to say with open('<file name + extension>', 'rb') as f:.
  • Edit line 6 to say with open('<..\data\\roms\\functions\\<rom_name>.mcfunction', 'w') as f:.
  • Run rom_to_scoreboard.py.
  • Activate the new ROM in game with /function roms:<rom_name>.

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An experimental CHIP-8 emulator in Minecraft 1.16.2.

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