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added German TimeOnlyToClockNotation #1249

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Expand Up @@ -25,6 +25,7 @@
<Compile Include="$(MSBuildThisFileDirectory)DateHumanizeDefaultStrategyTests.cs" />
<Compile Include="$(MSBuildThisFileDirectory)FluentDate\InDateTests.cs" />
<Compile Include="$(MSBuildThisFileDirectory)FluentDate\OnDateTests.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Localisation\de\TimeToClockNotationTests.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Localisation\en-IN\NumberToWordsTests.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Localisation\en\TimeToClockNotationTests.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Localisation\es\DateToOrdinalWordsTests.cs" />
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@@ -0,0 +1,88 @@
#if NET6_0_OR_GREATER

using System;
using System.Diagnostics.CodeAnalysis;

using Humanizer;
using Humanizer.Tests;

using Xunit;

namespace org.SpocWeb.root.NaturalLang.Tests.de;
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[UseCulture("de-DE")]
[SuppressMessage("ReSharper", "StringLiteralTypo")]
public static class TimeToClockNotationTests
{
#region [InlineData(0, 0, "")]

[Theory]
[InlineData(0, 0, "Mitternacht")]
[InlineData(0, 7, "12 Uhr 7 nachts")]
[InlineData(1, 11, "1 Uhr 11 nachts")]
[InlineData(4, 0, "4 Uhr nachts")]
[InlineData(5, 1, "5 Uhr 1 nachts")]
[InlineData(6, 0, "6 Uhr morgens")]
[InlineData(6, 5, "fünf nach 6 morgens")]
[InlineData(7, 10, "zehn nach 7 morgens")]
[InlineData(8, 15, "Viertel nach 8 morgens")]
[InlineData(9, 20, "zwanzig nach 9 morgens")]
[InlineData(10, 25, "fünf vor halb 11 morgens")]
[InlineData(11, 30, "halb 12 morgens")]
[InlineData(12, 00, "Mittag")]
[InlineData(12, 38, "12 Uhr 38 nachmittags")]
[InlineData(12, 35, "fünf nach halb 1 nachmittags")]
[InlineData(15, 40, "zwanzig vor 4 nachmittags")]
[InlineData(17, 45, "Viertel vor 6 nachmittags")]
[InlineData(19, 50, "zehn vor 8 abends")]
[InlineData(21, 0, "9 Uhr abends")]
[InlineData(21, 55, "fünf vor 10 abends")]
[InlineData(22, 59, "10 Uhr 59 abends")]
[InlineData(23, 43, "11 Uhr 43 abends")]

#endregion [InlineData(0, 0, "")]

public static void ConvertToClockNotationTimeOnlyStringDe(int hours, int minutes, string expectedResult)
{
var actualResult = new TimeOnly(hours, minutes).ToClockNotation();
Assert.Equal(expectedResult, actualResult);
}


#region [InlineData(0, 0, "")]

[Theory]
[InlineData(0, 0, "Mitternacht")]
[InlineData(0, 7, "fünf nach 12 nachts")]
[InlineData(1, 11, "zehn nach 1 nachts")]
[InlineData(4, 0, "4 Uhr nachts")]
[InlineData(5, 1, "5 Uhr nachts")]
[InlineData(6, 0, "6 Uhr morgens")]
[InlineData(6, 5, "fünf nach 6 morgens")]
[InlineData(7, 10, "zehn nach 7 morgens")]
[InlineData(8, 15, "Viertel nach 8 morgens")]
[InlineData(9, 20, "zwanzig nach 9 morgens")]
[InlineData(10, 25, "fünf vor halb 11 morgens")]
[InlineData(11, 30, "halb 12 morgens")]
[InlineData(12, 00, "Mittag")]
[InlineData(12, 38, "zwanzig vor 1 nachmittags")]
[InlineData(12, 35, "fünf nach halb 1 nachmittags")]
[InlineData(15, 40, "zwanzig vor 4 nachmittags")]
[InlineData(17, 45, "Viertel vor 6 nachmittags")]
[InlineData(19, 50, "zehn vor 8 abends")]
[InlineData(21, 0, "9 Uhr abends")]
[InlineData(21, 55, "fünf vor 10 abends")]
[InlineData(22, 59, "11 Uhr abends")]
[InlineData(23, 43, "Viertel vor 12 abends")]
[InlineData(23, 58, "Mitternacht")]

#endregion [InlineData(0, 0, "")]

public static void ConvertToRoundedClockNotationTimeOnlyStringPtBr(int hours, int minutes, string expectedResult)
{
var actualResult = new TimeOnly(hours, minutes).ToClockNotation(ClockNotationRounding.NearestFiveMinutes);
Assert.Equal(expectedResult, actualResult);
}
}

#endif
2 changes: 1 addition & 1 deletion src/Humanizer.Tests.Shared/NumberToWordsTests.cs
Expand Up @@ -130,7 +130,7 @@ public void ToTuple(int number, string expected)
[InlineData(11, "ta", "பதினொன்று")]
[InlineData(12, "ta", "பனிரெண்டு")]
[InlineData(555, "ta", "ஐந்நூற்று ஐம்பத்து ஐந்து")]
public void ToWords_CanSpecifyCultureExplicitly(int number, string culture, string expected)
public void b(int number, string culture, string expected)
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{
Assert.Equal(expected, number.ToWords(new CultureInfo(culture)));
}
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Expand Up @@ -1985,6 +1985,22 @@ namespace Humanizer.Localisation.Ordinalizers
}
namespace Humanizer.Localisation.TimeToClockNotation
{
public class DeTimeOnlyToClockNotationConverter : Humanizer.Localisation.TimeToClockNotation.ITimeOnlyToClockNotationConverter
{
public bool AsWords;
public System.Nullable<bool> PrePendQuarter;
public DeTimeOnlyToClockNotationConverter() { }
public string Convert(System.TimeOnly time, Humanizer.ClockNotationRounding roundToNearestFive) { }
}
public class static German
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Someone that knows the API policies of the project better than me should decide whether this change is appropriate, considering the existing public API.

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does it need to be public? if so can you add some docs that explain the use cases

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I would suggest to make it internal for now.

{
public const string MidDay = "Mittag";
public const string MidNight = "Mitternacht";
public static readonly System.Collections.Generic.IReadOnlyList<string> QuarterDay;
public static string AsClockDe(this System.TimeOnly time, Humanizer.ClockNotationRounding round, bool asWords = False) { }
public static string GetDayQuarterGerman(this System.TimeOnly time) { }
public static string GetDayQuarterGermanGenitive(this System.TimeOnly time) { }
}
public interface ITimeOnlyToClockNotationConverter
{
string Convert(System.TimeOnly time, Humanizer.ClockNotationRounding roundToNearestFive);
Expand Down
Expand Up @@ -11,6 +11,7 @@ public TimeOnlyToClockNotationConvertersRegistry() : base(new DefaultTimeOnlyToC
Register("pt-BR", new BrazilianPortugueseTimeOnlyToClockNotationConverter());
Register("fr", new FrTimeOnlyToClockNotationConverter());
Register("es", new EsTimeOnlyToClockNotationConverter());
Register("de", new DeTimeOnlyToClockNotationConverter());
}
}
}
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23 changes: 8 additions & 15 deletions src/Humanizer/Localisation/Ordinalizers/EnglishOrdinalizer.cs
Expand Up @@ -6,25 +6,18 @@ public override string Convert(int number, string numberString)
{
var nMod100 = number % 100;

if (nMod100 >= 11 && nMod100 <= 13)
if (nMod100 is >= 11 and <= 13)
{
return numberString + "th";
}

switch (number % 10)
return (number % 10) switch
{
case 1:
return numberString + "st";

case 2:
return numberString + "nd";

case 3:
return numberString + "rd";

default:
return numberString + "th";
}
1 => numberString + "st",
2 => numberString + "nd",
3 => numberString + "rd",
_ => numberString + "th"
};
}
}
}
}
@@ -0,0 +1,93 @@
#if NET6_0_OR_GREATER

using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;

namespace Humanizer.Localisation.TimeToClockNotation;

public class DeTimeOnlyToClockNotationConverter : ITimeOnlyToClockNotationConverter
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{
/// <summary> Switch to output Digits as Words </summary>
public bool AsWords;

/// <summary> Used to pre-pend, append or omit the Quarter of the Day </summary>
public bool? PrePendQuarter = false;

public string Convert(TimeOnly time, ClockNotationRounding roundToNearestFive)
{
var ret = time.AsClockDe(roundToNearestFive, AsWords);
if (!PrePendQuarter.HasValue
|| ret == German.MidNight
|| ret == German.MidDay)
return ret;

return PrePendQuarter.Value switch
{
false => ret + ' ' + time.GetDayQuarterGermanGenitive(),
true => time.GetDayQuarterGermanGenitive() + ' ' + ret
};
}
}

public static class German
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{
public const string MidNight = "Mitternacht";
public const string MidDay = "Mittag";

public static readonly IReadOnlyList<string> QuarterDay = new[] {"Nacht", "Morgen", "Nachmittag", "Abend"};

public static string GetDayQuarterGerman(this TimeOnly time) => QuarterDay[time.Hour / 6];
public static string GetDayQuarterGermanGenitive(this TimeOnly time) => GetDayQuarterGerman(time).ToLower() + "s";

/// <summary> Use 12 Hours but avoid 0 </summary>
private static int NormalizeHour(TimeOnly time) => time.Hour % 12 != 0 ? (time.Hour % 12) : 12;

[SuppressMessage("ReSharper", "StringLiteralTypo")]
public static string AsClockDe(this TimeOnly time, ClockNotationRounding round, bool asWords = false)
{
if (round == ClockNotationRounding.NearestFiveMinutes)
{
var ticks = 5 * TimeSpan.TicksPerMinute;
var quotient = (time.Ticks + ticks / 2) / ticks;
var total = quotient * ticks;
if (total >= TimeSpan.TicksPerDay)
{
total -= TimeSpan.TicksPerDay;
}
time = new TimeOnly(total);
}
switch (time)
{
case { Hour: 0, Minute: 0 }: return MidNight;
case { Hour: 12, Minute: 0 }: return MidDay;
}

var addHour = time.AddHours(1);
var hours = NormalizeHour(time);
var hour = asWords ? hours.ToWords() : hours.ToString();
var nextHours = NormalizeHour(addHour);
var nextHour = asWords ? nextHours.ToWords() : nextHours.ToString();

return time.Minute switch
{
00 => $"{hour} Uhr",
05 => $"fünf nach {hour}",
10 => $"zehn nach {hour}",
15 => $"Viertel nach {hour}",
20 => $"zwanzig nach {hour}",
25 => $"fünf vor halb {nextHour}",
30 => $"halb {nextHour}",
35 => $"fünf nach halb {nextHour}",
40 => $"zwanzig vor {nextHour}",
45 => $"Viertel vor {nextHour}",
50 => $"zehn vor {nextHour}",
55 => $"fünf vor {nextHour}",
60 => $"{nextHour} Uhr",
_ => $"{hour} Uhr {time.Minute}" //.AsWords()
};
}

}

#endif