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Game2048

运用MaxMin算法实现的2048agent,仿照https://github.com/ovolve/2048-AI的js版本转写成的Python版本

阶段1

搭建2048环境,构建RandomAgent。 运行:python 2048.py

阶段2

实现Minmax算法,MinmaxAgent

阶段3

完成websocket通信,先运行server/app.py再运行client/app.py

G:.
├───client
│   ├───node_modules
│   │   ├───async-limiter
│   │   └───ws
│   │       └───lib
│   ├───utils
│   └───__pycache__
├───server
│   ├───static
│   ├───templates
│   └───__pycache__
└───__pycache__

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