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Mono TS

Introduction

There is an accompanying article "My quest for the perfect TS monorepo" that you might want to read for context.

This is a personal quest for the perfect Typescript monorepo setup.

It is the best I could come up with given the tooling that is available, so expect this repository to change over time as the ecosystem around Typescript and Javascript evolves.

My current projects are based on Node.js, Next.js, and Firebase, so that is what I am focussing on. If you use different platforms, I believe this is still a great reference, as it should be easy discard anything you have no use for. The approach itself is largely independent of the chosen technology stack.

Also, I am still working on some Firestore abstractions (server and client-side) that will hopefully make it in here in the coming months.

Contributions and suggestions are welcome within the scope of this example, but I doubt there ever will be a one-size-fits-all solution, so this code should be viewed as opinionated.

I ended up basing a lot of things on the Turborepo starter, and I recommend reading their monorepo handbook.

Features

  • Turborepo to orchestrate the build process and dependencies
  • Showing a traditional "built package" with multiple entry points as well as the "internal package" strategy referencing Typescript code directly
  • Multiple isolated Firebase deployments, using isolate-package
  • Firebase emulators with live code updates using firebase-tools-with-isolate
  • A web app based on Next.js with ShadCN and Tailwind CSS
  • Using ESM throughout, including the Next.js app
  • Shared configurations for ESLint and Typescript
  • Path aliases
  • Working IDE go-to-definition and go-to-type-definition using .d.ts.map files
  • Vitest

Install

In the main branch of this repo, packages are managed with PNPM, but if you prefer to use a different package manager, there is a branch using NPM, a branch using classic Yarn (v1), and a branch using modern Yarn (v4)

I recommended using pnpm over npm or yarn. Apart from being fast and efficient, PNPM has better support for monorepos, and the lockfile isolation code is solid and works in parallel for multiple packages, unlike NPM

You can install PNPM with corepack which is part of modern Node.js versions:

  • corepack enable (if you have not used it before)
  • corepack prepare pnpm@latest --activate

Then run pnpm install from the repository root.

Usage

To get started quickly run npx turbo dev from the root.

This will:

  • Build the web app and start its dev server
  • Build the api and fns backend services and start their emulators.

The web app should become available on http://localhost:3000 and the emulators UI on http://localhost:4000.

Alternatively, you can start the emulators and dev server separately. It makes the console output more readable and preserves coloring:

  • In apps/web run pnpm dev
  • In services/fns run pnpm dev
  • In services/api run pnpm dev

Additional information can be found in the README files of the various packages.

Workspace

Namespace

Typically in a monorepo, you will never publish the packages to NPM, and because of that, the namespace you use to prefix your package names does not matter. You might as well pick a generic one that you can use in every private codebase.

At first I used @mono, and later I switched to @repo when I discovered that in the Turborepo examples. I like both, because they are equally short and clear, but I went with @repo because I expect it is more likely to become a standard.

Packages

  • common Code that can shared across both front-end and back-end environments.
  • backend Code that is shared between server environments like cloud functions.

Apps

  • web A Next.js based web application configured to use Tailwind CSS and ShadCN components.

Services

  • fns Various Firebase functions that execute on document writes, pubsub events etc. This package shows how to use [isolate-package] explicitly as part of the predeploy phase.
  • api A 2nd gen Firebase function (based on Cloud Run) serving as an API endpoint, using Express. This package shows how to use firebase-tools-with-isolate to have the isolation integrated as part of the firebase deploy command. In addition, it illustrates how to use secrets.

Deployment

I consider deployment a bit out-of-scope for this demo.

For deployment to Firebase, you will have to set up and configure an actual project, but it is not required to run this demo since by default it runs on local emulators. Additional info about the use of isolate-package (used by fns) and firestore-tools-with-isolate (used by api) can be found in the instructions for each package.

The "built packages" strategy

In a traditional monorepo setup, each package exposes its code as if it was a published NPM package. For Typescript this means the code has to be transpiled and the manifest entry points reference to the build output files. You can use Typescript tsc compiler for this, but it is likely you will want to use a bundler for the reasons explained below.

The services in this codebase use TSUP as a bundler. It is a modern, simple to use Rollup-inspired bundler for Typescript.

The advantages of using a bundler are discussed below.

Convert path aliases

If you use path aliases like ~/* or @/* to conveniently reference top-level folders from deeply nested import statements, these paths are not converted by the standard Typescript tsc compiler.

If your only target is a platform like Next.js, that uses a bundler under the hood, this is not an issue because these aliases are handled for you. But if you target other platforms like Firebase, you might have to convert them. A bundler like TSUP can do this transformation.

Write ESM without import file extensions

A bundler will allow you to output ESM-compatible code without having to adhere to the ESM import rules. ESM requires all relative imports to be explicit, appending a .js file extension for importing TS files and appending /index.js when importing from the root of a directory.

The reason you need to use .js and not .ts is because these imports, like path aliases are not converted by the Typescript compiler, and so at runtime the transpiled JS file is what is getting imported.

Because a bundler, by nature, will bundle code into one or more isolated files, those files do not use relative imports and only contain imports from node_modules, which do not require a file extension. For this reason, a bundled js file that uses import and export keywords is an ES module.

An advantage of writing your code as ESM is that you can import both ES modules and CommonJS without conversion. An application that uses CJS can not import ESM directly, because CJS imports are synchronous and ESM imports are asynchronous.

Not having to use ESM import extensions can be especially valuable if you are trying to convert a large codebase to ESM, because I have yet to find a solution that can convert existing imports. There is this ESLint plugin that you could use it in combination with the --fix flag to inject the extensions, but at the time of writing it does not understand path aliases.

Tree shaking

Some bundlers like TSUP are capable of eliminating dead code by tree-shaking the build output, so that less code remains to be deployed. Eliminating dead code is most important for client-side code that is shipped to the user, but for the backend it can also reduce cold-start times for serverless functions, although in most situations, it is probably not going to be noticeable.

The "internal packages" strategy

The internal packages strategy, as it was coined by Jared Palmer of Turborepo, removes the build step from the internal packages by linking directly to the Typescript source files in the package manifest.

There are some advantages to this approach:

  • Code and type changes can be picked up directly, removing the need for a watch task in development mode.
  • Removing the build step reduces overall complexity where you might otherwise use a bundler with configuration.
  • IDE go-to-definition, in which cmd-clicking on a reference takes you to the source location instead of the typed exports, works without the need for Typescript project references or generating d.ts.map files.

But, as always, there are also some disadvantages you should be aware of:

  • You can not publish the shared packages to NPM, as you do not expose them as Javascript.
  • If you use path aliases like ~/, you will need to make sure every package has its own unique aliases. You might not need aliases, because shared packages typically do not have a deeply nested folder structure anyway.
  • Since all source code gets compiled by the consuming application, build times can start to suffer when the codebase grows. See caveats for more info.
  • The shared package is effectively just a source folder, and as a whole it needs to be transpiled and bundled into the consuming package. This means that its dependencies must also be available in the consuming package. Next.js can do this for you with the transpilePackage setting, but this is the reason services/api includes remeda, as it is used by packages/common.

For testing and comparison, mono-ts uses the internal packages approach for @repo/common and a traditional built approach for @repo/backend. Both are compatible with isolate-package for deploying to Firebase.

Live code changes from internal packages

Traditionally in a monorepo, each package is treated similarly to a released NPM package, meaning that the code and types are resolved from the built "dist" output for each module. Adding new types and changing code in shared packages therefore requires you to rebuild these, which can be cumbersome during development.

Turborepo does not (yet) include a watch task, so Turbowatch was created to solve this issue. I haven't tried it but it looks like a neat solution. However, you might want to use the internal packages strategy instead.

Firebase

Demo Project

Throughout this repository, we use a Firebase demo project called demo-mono-ts A demo project allows you to run emulators for the different components like database without creating a Firebase projects with resources. To make this work you pass the --project flag when starting the emulator, and you need to use a name that starts with demo-.

When passing configuration to initializeApp you can use any non-empty string for the API keys as you can see in apps/web/.env.development.

Deploying

Deploying code to Firebase that uses shared packages from a monorepo comes with its own set of challenges, because the Firebase deploy pipeline requires you to upload a self-contained package that can be treated similarly to an NPM package, by installing its dependencies and executing the main entry.

This repo includes a solution based on isolate-package I wrote an article explaining what it does and why it is needed.

This demo can be run using only the emulators, but if you would like to see the deployment to Firebase working you can simply execute npx firebase deploy --project your-project-name from any of the service packages. For services/fns this will trigger a deploy using isolate-package and the standard firebase-tools, and for services/api this will invoke a deploy using the firestore-tools-with-isolate fork where both are integrated.

You might notice @google-cloud/functions-framework as a dependency in the service package even though it is not being used in code imports. It is currently required for Firebase to be able to deploy a PNPM workspace. Without it you will get an error asking you to install the dependency. I don't quite understand how the two are related, but it works.

Running Emulators

For Firebase Functions each service (api and fns) start separate emulators on port 5001 and 5002. The backend service (using the firebase-admin api) connects to emulators by setting various environment variables.

I have stored these in .env files in the respective service packages. Normally you would want to store them in a file that is not part of the repository like .env.local but by placing them in .env I prevent having to give instructions for setting them up just for running the demo.

Secrets

The api service uses a secret for DEMO_API_KEY. To make secrets work with the emulator you currently have to add the secret to .secret.local and also a .env or .env.local file. See this issue for more info. I have placed it in .env which is part of the repo, so you don't have to set anything up, but .env.local is the proper location probably because that file is not checked into git.

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