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CONTRIBUTING.md

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Contributing to xgo

Thanks for helping, this document helps you get started.

Development guide

First, clone this repository:

git clone https://github.com/xhd2015/xgo
cd xgo

Then, setup git hooks:

go run ./script/git-hooks install

chmod +x .git/hooks/pre-commit
chmod +x .git/hooks/post-commit

All are set, now start to development, try:

# help
go run -tags dev ./cmd/xgo help

# run Hello world test
go test -tags dev -run TestHelloWorld -v ./test

NOTE: when developing, always add -tags dev to tell go that we are building in dev mode.

If you want to check instrumented GOROOT, run:

go run ./script/setup-dev

The above command will prepare a instrumented GOROOT and print the directory.

You can open that directory and check the internals.

Adding Tests Before Adding Feature

Xgo prefers TDD to bring new features.

We suggest every feature to be tested exhaustively.

To run all tests of the xgo project:

go run ./script/run-test

This will run all tests with all go versions found at the directory go-release.

We can also explicitly specify all expected go versions we want to pass:

go run ./script/run-test/ --include go1.17.13 --include go1.18.10 --include go1.19.13 --include go1.20.14 --include go1.21.8 --include go1.22.1

If there were testing cache, we can force the test to re-run by adding a -count=1 flag:

go run ./script/run-test/ --include go1.17.13 --include go1.18.10 --include go1.19.13 --include go1.20.14 --include go1.21.8 --include go1.22.1 -count=1

If a go version is not found in go-release, we can download it with:

go run ./script/download-go go1.22.1

Install xgo from source

Just clone the repository, and run:

go install ./cmd/xgo

It's totally the same as go install github.com/xhd2015/xgo/cmd/xgo@latest, but for local.

Debug the go compiler

First, build a package with --debug-compile flag:

go run -tags dev ./cmd/xgo test -c --debug-compile --project-dir runtime/test/debug

Then, run go-tool-debug-compile

go run ./cmd/go-tool-debug-compile

Output:

dlv listen on localhost:2345
Debug with IDEs:
  > VSCode: add the following config to .vscode/launch.json configurations:
    {
        "configurations": [
                {
                        "name": "Debug dlv localhost:2345",
                        "type": "go",
                        "debugAdapter": "dlv-dap",
                        "request": "attach",
                        "mode": "remote",
                        "port": 2345,
                        "host": "127.0.0.1",
                        "cwd":"./"
                }
        }
    }
    NOTE: VSCode will map source files to workspace's goroot, which causes problem when debugging go compiler.
      To fix this, update go.goroot in .vscode/settings.json to:
       /Users/xhd2015/.xgo/go-instrument-dev/go1.21.7_Us_xh_in_go_096be049/go1.21.7
      And set a breakpoint at:
       /Users/xhd2015/.xgo/go-instrument-dev/go1.21.7_Us_xh_in_go_096be049/go1.21.7/src/cmd/compile/main.go
  > GoLand: click Add Configuration > Go Remote > localhost:2345
  > Terminal: dlv connect localhost:2345

Following these instructions, using your favorite IDE like VSCode,GoLand or just terminal to debug: image