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WebXR, WCG and HDR #3

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svgeesus opened this issue Apr 28, 2020 · 2 comments
Closed

WebXR, WCG and HDR #3

svgeesus opened this issue Apr 28, 2020 · 2 comments

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@svgeesus
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Originally raised in TAG review of Lab

@svgeesus
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svgeesus commented Jan 11, 2021

WebXR does not directly define the colorspace used, but does require that rendering be to an HTML canvas which implicitly defines what colorspace is used (8bit sRGB).

I notice some confusion between the input colorspace, the output colorspace, and the texture format.

@palemieux
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Propose to close since, as noted above, WebXR relies on canvas and canvas is already discussed in the report.

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