Delay asset pipeline until rust build finished #701
Labels
enhancement
New feature or request
help wanted
Extra attention is needed
needs design
This item needs design work
My use case includes copying SCSS files through a libraries build.rs file into my application root directory.
Building the styles (SASS) will only work with the output from this build script.
But the asset pipeline always runs in parallel / can not be configured to run after a finished rust build. Errors in the SASS pipeline lead to a retry, also skipping/aborting the rust build, leading to no build.rs being executed an and endless retry-loop.
Could such an optional behavior be integrated into trunk?
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