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apimatic.go
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apimatic.go
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package apimatic
import (
"context"
"net/http"
"regexp"
"strings"
"time"
"github.com/trufflesecurity/trufflehog/v3/pkg/common"
"github.com/trufflesecurity/trufflehog/v3/pkg/detectors"
"github.com/trufflesecurity/trufflehog/v3/pkg/pb/detectorspb"
)
type Scanner struct{}
// Ensure the Scanner satisfies the interface at compile time.
var _ detectors.Detector = (*Scanner)(nil)
var (
client = common.SaneHttpClient()
// Make sure that your group is surrounded in boundary characters such as below to reduce false positives.
keyPat = regexp.MustCompile(detectors.PrefixRegex([]string{"apimatic"}) + `\b([a-zA-Z0-9]{3,20}@[a-zA-Z0-9]{2,12}.[a-zA-Z0-9]{2,5})\b`)
passPat = regexp.MustCompile(detectors.PrefixRegex([]string{"apimatic"}) + `\b([a-z0-9-\S]{8,32})\b`)
)
// Keywords are used for efficiently pre-filtering chunks.
// Use identifiers in the secret preferably, or the provider name.
func (s Scanner) Keywords() []string {
return []string{"apimatic"}
}
// FromData will find and optionally verify APIMatic secrets in a given set of bytes.
func (s Scanner) FromData(ctx context.Context, verify bool, data []byte) (results []detectors.Result, err error) {
dataStr := string(data)
matches := keyPat.FindAllStringSubmatch(dataStr, -1)
passMatches := passPat.FindAllStringSubmatch(dataStr, -1)
for _, match := range matches {
if len(match) != 2 {
continue
}
userPatMatch := strings.TrimSpace(match[1])
for _, idMatch := range passMatches {
if len(idMatch) != 2 {
continue
}
passPatMatch := strings.TrimSpace(idMatch[1])
s1 := detectors.Result{
DetectorType: detectorspb.DetectorType_APIMatic,
Raw: []byte(userPatMatch),
RawV2: []byte(userPatMatch + passPatMatch),
}
if verify {
timeout := 10 * time.Second
client.Timeout = timeout
req, err := http.NewRequestWithContext(ctx, "GET", "https://www.apimatic.io/api/code-generations", nil)
if err != nil {
continue
}
req.SetBasicAuth(userPatMatch, passPatMatch)
res, err := client.Do(req)
if err == nil {
defer res.Body.Close()
if res.StatusCode >= 200 && res.StatusCode < 300 {
s1.Verified = true
} else {
// This function will check false positives for common test words, but also it will make sure the key appears 'random' enough to be a real key.
if detectors.IsKnownFalsePositive(passPatMatch, detectors.DefaultFalsePositives, true) {
continue
}
}
}
}
results = append(results, s1)
}
}
return results, nil
}