Simple text adventure generator made with Haskell
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Updated
Aug 20, 2013 - Haskell
A style of game using ASCII characters instead of bitmap or vector graphics. Typically played on older computers and terminals.
Simple text adventure generator made with Haskell
A (pre-alpha) text adventure RPG based on the YAGS ruleset.
A very simple MUD game created during Project Management course on AGH-UST.
MIRROR of https://codeberg.org/catseye/Zzrk : A text adventure written in "100% pure" Zz (a meta-language normally used for defining programming languages)
A game where the goal is to cause the most trouble possible without getting spanked
Computer Sience Project (11INF2) - Textadventure
Computer Sience Project (11INF2) - Textadventure (but in Java)
A collaborative text adventure game
Code created while completing course: "Learn to Code by Making Games in Unity"
An extensible interactive fiction engine written in python.
An HTML + TypeScript implemented plain-text adventure game engine.
A text adventure engine written in Go served via web and telnet.
Tales of Gods and Treachery: The Hunt for Bálbrandr is a low fantasy alternate history text adventure written in Python 3.
Python client to play the game 10 Minutes to Meston
Text-adventure version of a classic RPG
A super simple tool for creating text adventures on Windows.
LlIF (Linux loves Interactive Fiction) is a simple Bash script that adds Linux support for common IF MIME-types (recognition, icons, default application, default IF dir).
Practice Design Patterns through implementing a text based adventure game