Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Quadkey tiles don't have a z0 #714

Open
bcamper opened this issue Apr 18, 2019 · 0 comments
Open

Quadkey tiles don't have a z0 #714

bcamper opened this issue Apr 18, 2019 · 0 comments
Labels

Comments

@bcamper
Copy link
Member

bcamper commented Apr 18, 2019

As far as I can tell, the quadkey tile scheme doesn't have a z0. The first quadkey tiles are at z1, and are 0, 1, 2, and 3. There's no all-encompassing earth tile. We'll need to figure out how to properly support this, other than limiting quadkey tile sources to a min display zoom of z1 (or, adding some kind of "under-zooming" support to load z1 quadkey tiles at z0, but this is a bit more complicated).

https://docs.microsoft.com/en-us/bingmaps/articles/bing-maps-tile-system

@bcamper bcamper added the bug label Apr 18, 2019
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

1 participant