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CONTRIBUTING.md

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Contributing

Thank you for considering contributing to Iced! Feel free to read the ecosystem overview and the roadmap to get an idea of the current state of the library.

The main advice for new contributors is to share your ideas with the community. Introduce yourself over our Zulip server or start a discussion in an issue explaining what you have in mind (do not be afraid of duplicated issues!). If you want to talk directly to me (@hecrj), you can also find me on Discord (lone_scientist#9554).

This is a very important step. It helps to coordinate work, get on the same page, and start building trust. Please, do not skip it! Remember that Code is the Easy Part and also The Hard Parts of Open Source!

Provided you get in touch first, all kinds of contributions are welcome! Here are a few interesting ideas:

  • New widgets: toggle, table, grid, color picker, video...
  • New renderers: iced_piet (already in the works!), iced_skia, iced_raqote, iced_pathfinder...
  • New shells: iced_sdl could be useful for gamedev!
  • Better style generation for iced_web
  • Optimizations for iced_wgpu: tiling, incremental rendering...
  • Alternative to wgpu_glyph for proper (shaped), efficient text rendering
  • Time travelling debugger built on top of Iced itself
  • Testing library
  • Cool website to serve on https://iced.rs

Besides directly writing code, there are many other different ways you can contribute. To name a few:

  • Writing tutorials or blog posts
  • Improving the documentation
  • Submitting bug reports and use cases
  • Sharing, discussing, researching and exploring new ideas