3.6.0 (2022-06-06)
- add extension in the package.json main entry (#608) (3ad0567)
- do not reset the ping timer after upgrade (1f5d469), closes /github.com/socketio/socket.io-client-swift/pull/1309#issuecomment-768475704
- decrease the default value of maxHttpBufferSize (58e274c)
This change reduces the default value from 100 mb to a more sane 1 mb.
This helps protect the server against denial of service attacks by malicious clients sending huge amounts of data.
See also: https://github.com/advisories/GHSA-j4f2-536g-r55m
- increase the default value of pingTimeout (f55a79a)
6.2.0 (2022-04-17)
- add the "maxPayload" field in the handshake details (088dcb4)
So that clients in HTTP long-polling can decide how many packets they have to send to stay under the maxHttpBufferSize value.
This is a backward compatible change which should not mandate a new major revision of the protocol (we stay in v4), as we only add a field in the JSON-encoded handshake data:
0{"sid":"lv_VI97HAXpY6yYWAAAC","upgrades":["websocket"],"pingInterval":25000,"pingTimeout":5000,"maxPayload":1000000}
6.1.3 (2022-02-23)
- typings: allow CorsOptionsDelegate as cors options (#641) (a463d26)
- uws: properly handle chunked content (#642) (3367440)
6.1.2 (2022-01-18)
- uws: expose additional uWebSockets.js options (#634) (49bb7cf)
- uws: fix HTTP long-polling with CORS (45112a3)
- uws: handle invalid websocket upgrades (8b4d6a8)
6.1.1 (2022-01-11)
A malicious client could send a specially crafted HTTP request, triggering an uncaught exception and killing the Node.js process:
RangeError: Invalid WebSocket frame: RSV2 and RSV3 must be clear at Receiver.getInfo (/.../node_modules/ws/lib/receiver.js:176:14) at Receiver.startLoop (/.../node_modules/ws/lib/receiver.js:136:22) at Receiver._write (/.../node_modules/ws/lib/receiver.js:83:10) at writeOrBuffer (internal/streams/writable.js:358:12)
This bug was introduced by this commit, included in engine.io@4.0.0
, so previous releases are not impacted.
Thanks to Marcus Wejderot from Mevisio for the responsible disclosure.
- properly handle invalid data sent by a malicious websocket client (c0e194d)
6.1.0 (2021-11-08)
- fix payload encoding for v3 clients (ed50fc3)
- add an implementation based on uWebSockets.js (271e2df)
6.0.1 (2021-11-06)
- fix payload encoding for v3 clients (3f42262)
6.0.0 (2021-10-08)
The codebase was migrated to TypeScript (c0d6eaa)
An ES module wrapper was also added (401f4b6).
Please note that the communication protocol was not updated, so a v5 client will be able to reach a v6 server (and vice-versa).
Reference: https://github.com/socketio/engine.io-protocol
- the default export was removed, so the following code won't work anymore:
const eioServer = require("engine.io")(httpServer);
Please use this instead:
const { Server } = require("engine.io");
const eioServer = new Server(httpServer);
ws
version: ~8.2.3
(bumped from ~7.4.2
)
5.2.0 (2021-08-29)
No change on the server-side, this matches the client release.
5.1.1 (2021-05-16)
- properly close the websocket connection upon handshake error (4360686)
5.1.0 (2021-05-04)
- websocket: add a "wsPreEncoded" writing option (7706b12)
- websocket: fix write back-pressure (#618) (ad5306a)
5.0.0 (2021-03-10)
- increase the default value of pingTimeout (5a7fa13)
- remove dynamic require() with wsEngine (edb7343)
- the syntax of the "wsEngine" option is updated
Before:
const eioServer = require("engine.io")(httpServer, {
wsEngine: "eiows"
});
After:
const eioServer = require("engine.io")(httpServer, {
wsEngine: require("eiows").Server
});
4.1.1 (2021-02-02)
- do not reset the ping timer after upgrade (ff2b8ab), closes /github.com/socketio/socket.io-client-swift/pull/1309#issuecomment-768475704
4.1.0 (2021-01-14)
- add support for v3.x clients (663d326)
4.0.6 (2021-01-04)
3.5.0 (2020-12-30)
- add support for all cookie options (19cc582), closes /github.com/jshttp/cookie#options-1
- disable perMessageDeflate by default (5ad2736)
4.0.5 (2020-12-07)
No change on the server-side, this matches the client release.
4.0.4 (2020-11-17)
No change on the server-side, this matches the client release.
4.0.3 (2020-11-17)
No change on the server-side, this matches the client release.
4.0.2 (2020-11-09)
4.0.1 (2020-10-21)
- do not overwrite CORS headers upon error (fe093ba)
4.0.0 (2020-09-10)
More details about this release in the blog post: https://socket.io/blog/engine-io-4-release/
- ignore errors when forcefully closing the socket (#601) (dcdbccb)
- remove implicit require of uws (82cdca2)
- disable perMessageDeflate by default (078527a)
- Diff: v4.0.0-alpha.1...4.0.0
- Full diff: 3.4.0...4.0.0
- Client release: 4.0.0
- ws version: ^7.1.2
3.4.2 (2020-06-04)
- remove explicit require of uws (85e544a)
- Diff: 3.4.1...3.4.2
- Client release: -
- ws version: ^7.1.2
3.4.1 (2020-04-17)
- Diff: 3.4.0...3.4.1
- Client release: 3.4.1
- ws version: ^7.1.2
4.0.0-alpha.1 (2020-02-12)
- Diff: v4.0.0-alpha.0...v4.0.0-alpha.1
- Client release: v4.0.0-alpha.1
- ws version: ^7.1.2
4.0.0-alpha.0 (2020-02-12)
- decrease the default value of maxHttpBufferSize (734f9d1)
- disable cookie by default and add sameSite attribute (a374471), closes /github.com/jshttp/cookie#options-1
- generateId method can now return a Promise (f3c291f)
- reverse the ping-pong mechanism (31ff875)
- use the cors module to handle cross-origin requests (61b9492)
- the handlePreflightRequest option is removed by the change.
Before:
new Server({
handlePreflightRequest: (req, res) => {
res.writeHead(200, {
"Access-Control-Allow-Origin": 'https://example.com',
"Access-Control-Allow-Methods": 'GET',
"Access-Control-Allow-Headers": 'Authorization',
"Access-Control-Allow-Credentials": true
});
res.end();
}
})
After:
new Server({
cors: {
origin: "https://example.com",
methods: ["GET"],
allowedHeaders: ["Authorization"],
credentials: true
}
})
- the syntax has changed from
new Server({
cookieName: "test",
cookieHttpOnly: false,
cookiePath: "/custom"
})
to
new Server({
cookie: {
name: "test",
httpOnly: false,
path: "/custom"
}
})
All other options (domain, maxAge, sameSite, ...) are now supported.
- v3.x clients will not be able to connect anymore (they will send a ping packet and timeout while waiting for a pong packet).
- Diff: 3.4.0...v4.0.0-alpha.0
- Client release: v4.0.0-alpha.0
- ws version: ^7.1.2