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Fix scaling of the buffer on macOS #32

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tronical
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Currently the size of the buffer on macOS is interpreted in logical pixels, which
is inconsistent with the other platforms. Instead,
we should apply the same scale factor that applies to regular rendering.

Fixes #22

…tches

Resize the window to the physical size of the image.
If softbuffer scales the contents incorrectly, only parts
of the fruit basket will be visible.
Currently the size of the buffer on macOS is interpreted in logical pixels, which
is inconsistent with the other platforms. Instead,
we should apply the same scale factor that applies to regular rendering.

Fixes #22
@tronical
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Moving this to rust-windowing/swbuf#6

@tronical tronical closed this Dec 21, 2022
@tronical tronical deleted the simon/macos-scale-fix branch September 6, 2023 12:54
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Support for physical vs logical pixels
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