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In Rand, we use essentially the same implementation as in in num_traits, but it fails to return the correct result on the MIPS architecture: rust-random/rand#752
It seems likely that the num implementation is also affected by this issue.
The text was updated successfully, but these errors were encountered:
Does it give the same wrong answer on debug and release builds? Have you stepped through to see where it goes wrong? Either way, if this only fails on MIPS, it seems more likely to be a codegen issue to report to the compiler.
In Rand, we use essentially the same implementation as in in
num_traits
, but it fails to return the correct result on the MIPS architecture: rust-random/rand#752It seems likely that the
num
implementation is also affected by this issue.The text was updated successfully, but these errors were encountered: