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I blame rust-lang/rust#121708 which has forced us to write increasingly arcane invocations to get Vec into our code, which in turn seems to be confusing rustc.
Yeah I had the same feeling (although I did not have a rust-lang link). Seems like a regression and will be likely fixed upstream, we can just sit tight and not action this issue, right?
Yeah, I think it's fine to just sit tight. I definitely don't think we should try to take action by second-guessing the compiler's path resolution in error messages.
If one gets a compile error because of incorrect type and a
Vec
is expected the error message is odd, here is an example:Something somewhere is getting confused.
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