Support compressed GLB #6365
Labels
good first issue
Good for newcomers
🔺 re_renderer
affects re_renderer itself
user-request
This is a pressing issue for one of our users
Take any GLB file, compress it on https://optimizeglb.com/ and try to load it again in Rerun it will fails, but work fine on many web glb viewers.
Need to look into the details but this likely entails supporting
KHR_draco_mesh_compression
and likely webp & avif texture formats.optimizeglb.com is based on https://gltf-transform.dev/
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