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Releases: reactiveui/splat

Splat 1.5.0

14 Sep 23:24
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What's New

Xamarin 64-bit Support

Splat now supports the new Xamarin Unified API for both iOS and Mac 64-bit applications. NuGet already understands this profile, so enabling this is as simple as adding the package to your 64-bit iOS or Mac app.

Splat 1.4.3

11 Sep 18:02
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What's New

  • Correctly throw exceptions when images fail to load on both iOS and Android (#75, thanks @bordoley)
  • Fix performance issue in ModeDetector by caching result of assembly scan (#79, thanks @jlaanstra)

Splat 1.4.2

15 Aug 20:07
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What's New

  • Fix the exact same damn bug as 1.4.1, but for Monotouch :-/

Splat 1.4.1

08 Aug 15:00
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What's New

  • Fix version number of WPA81 build

Splat 1.4.0

25 Jul 07:12
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What's New

Service Registration Callbacks (#66)

Thanks to @tberman, you can now be notified whenever a certain type or type + contract is registered.

int count = 0;
Locator.CurrentMutable.ServiceRegistrationCallback(typeof(Toaster), null, cancel => {
    count++;
    if (count > 3) {
        Console.WriteLine("You've got way too many toasters!");
        cancel.Dispose();    // No more callback notifications 
    }
});

Splat 1.3.3

09 Jun 21:00
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What's New

  • Bug fixes around portable libraries having incorrect assembly metadata

Splat 1.3.1

01 May 22:40
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Bug Fixes

  • Fix the portable library path to be compatible with WPA81 Portable Libraries

Splat 1.3.0

02 Apr 20:45
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What's New

  • Add Windows 8.1 Universal App support

Splat 1.2.1

05 Mar 20:26
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What's New

Bug Fixes

  • Fix a bug in logging where we'd fail to call String.Format properly (#43, thanks @SimonCropp)
  • Fix alpha channel bugs on bitmaps in WinRT (#45, thanks @dharmaturtle)
  • Force images to be loaded in background threads instead of deferring them on WPF

Splat 1.2.0

12 Feb 22:43
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What's New

  • A Windows Forms implementation of BitmapLoader - not set by default (since WPF and WinForms can be in the same project), access it via Splat.WinForms (#37, thanks @rzhw!)
  • A new API for libraries depending on Splat to be able to automatically register themselves when the service locator changes (#42)