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Implement MNMG Bellman-Ford algorithm to compute shortest paths in the presence of 0 and negative weights #4418

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Tracked by #4437
ChuckHastings opened this issue May 14, 2024 · 0 comments
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@ChuckHastings
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Our current shortest path implementation uses delta stepping to parallelize Dijkstra's algorithm efficiently on the GPU.

Dijkstra's algorithm requires all edges to have positive weights. In order to support weight 0 edges and negative weight edges we need to implement the Bellman-Ford algorithm.

This issue is to provide a C++ implementation of Bellman-Ford.

@ChuckHastings ChuckHastings changed the title Implement MNMG Weighted Matching approximation algorithm Implement MNMG Bellman-Ford algorithm to compute shortest paths in the presence of 0 and negative weights May 14, 2024
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