Use Clang 16 in MacOS #1601
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gurgenyegoryan
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If you're installing dependencies from brew, you'll probably have to build the arm64 version on an arm64 machine, as homebrew doesn't install non-native architectures. If there's any way to use the xcode toolchain with your project, I expect you'll have a much easier time. According to my machine that's Clang 14, currently. |
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Hello everyone, to build my MacOS projects I need to use GCC>=12. On x86_64 platforms, everything works, but on ARM, the build passes, but during repair_wheel, it gives an error.
GitHub action
Repair wheel command
Error
Can you help me figure out what I'm doing wrong? For an alternative, I can use Clang 16, install it with
brew install llvm
, but in this case it gives an error during the build.GitHub action
Error
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