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I'm having a specific object tree structure. If I use the DropShadow and the webgpu in combination, all the rendering gets blurry. If I do the same on webgl, it works as expected.
Expected Behavior
DropShadow should render the same in webgpu as in webgl
Steps to Reproduce
Add a mask to the parent container and everything within the container gets blurry as soon as dropshadow is used (with webgpu activated).
Current Behavior
I'm having a specific object tree structure. If I use the DropShadow and the webgpu in combination, all the rendering gets blurry. If I do the same on webgl, it works as expected.
Expected Behavior
DropShadow should render the same in webgpu as in webgl
Steps to Reproduce
Add a mask to the parent container and everything within the container gets blurry as soon as dropshadow is used (with webgpu activated).
Here's a sandbox to reproduce
https://codesandbox.io/p/sandbox/pixijs-dropshadow-tcgh2j?file=%2Fsrc%2Findex.ts%3A8%2C30
You can toggle the 'preference' in and out and see the result
Environment
pixi.js
version: 8.1.0pixi-filters
version: 6.0.3Possible Solution
No response
Additional Information
No response
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