ImGui causes ERROR 1280 in glCreateShader? #6497
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koogelpotato
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Build/Link/Run/Fonts issues ONLY!
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“#version 320 es” is not a valid GLSL version for desktop GL. Check examples and comments on top of imgui_impl_opengl3.cpp for details about GLSL versions. |
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Hello, I've been wanting to add ImGui to my project, my project is a simple game engine following JoeyDeVries tutorials on OpenGL, the code I took is from the In practice/2D game section, the only difference is that I rewrote glfw with SDL3, the code compiled and worked without any issues. After that I added imgui to my project with the SDL3 + OpenGL3 example. The issue is, after I add the necessary code, I get these errors:
The error is in this code snippet(glCreateShader in shader.cpp):
After removing all the imgui code I get no issues
shortened version of main.cpp(with main loop and imgui initialization):
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