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create-image-and-azure-resources.md

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Virtual-Environments

The virtual-environments project uses Packer to generate disk images for the following platforms: Windows 2016/2019/2022, Ubuntu 18.04/20.04. Each image is configured through a JSON template that Packer understands and which specifies where to build the image (Azure in this case), and what scripts to run to install software and prepare the disk. The Packer process initializes a connection to Azure subscription via Azure CLI, and automatically creates the temporary Azure resources required to build the source VM(temporary resource group, network interfaces, and VM from the "clean" image specified in the template). If the VM deployment succeeds, the build agent connects to the VM and starts to execute installation steps from the JSON template. If any step in the JSON template fails, image generation will be aborted and the temporary VM will be terminated. Packer will also attempt to cleanup all the temporary resources it created (unless otherwise told). After successful image generation, a snapshot of the temporary VM will be converted to VHD image and then uploaded to the specified Azure Storage Account.

Prerequisites and Image-generation

Build Agent requirements

To connect to a temporary VM packer uses WinRM or SSH connections on public IP interfaces. If you use a build agent located in an Azure subscription, please make sure that HTTPS/SSH ports are allowed for incoming/outgoing connections. In case of firewall restrictions, prohibiting connections from public addresses, private virtual network resources can be deployed and passed as arguments to the packer. This approach allows virtual machines to use private connections inside VLAN.

Service principal

Packer uses Service Principal to authorize in Azure infrastructure. To setup image-generation CI or use packer manually — SP with full read-write permissions for selected Azure subscription needed. Detailed instruction can be found in Azure documentation

Prepare environment and image deployment

How to prepare Windows build agent

Local machine or Azure VM can be used as a build agent.

Download packer from https://www.packer.io/downloads, or install it via Chocolately.

choco install packer

Install the Azure Az PowerShell module - https://docs.microsoft.com/en-us/powershell/azure/install-az-ps.

Install-Module -Name Az -Repository PSGallery -Force

Install Azure CLI - https://docs.microsoft.com/en-us/cli/azure/install-azure-cli-windows?view=azure-cli-latest&tabs=azure-cli.

Invoke-WebRequest -Uri https://aka.ms/installazurecliwindows -OutFile .\AzureCLI.msi; Start-Process msiexec.exe -Wait -ArgumentList '/I AzureCLI.msi /quiet'; rm .\AzureCLI.msi

Download Virtual-Environments repository.

Set-Location c:\
git clone https://github.com/actions/virtual-environments.git

Import GenerateResourcesAndImage script from /helpers folder, and run GenerateResourcesAndImage function via Powershell.

Set-Location C:\virtual-environments

Import-Module .\helpers\GenerateResourcesAndImage.ps1

GenerateResourcesAndImage -SubscriptionId {YourSubscriptionId} -ResourceGroupName "myTestResourceGroup" -ImageGenerationRepositoryRoot "$pwd" -ImageType Ubuntu1804 -AzureLocation "East US"

Where:

  • SubscriptionId - The Azure subscription Id where resources will be created.
  • ResourceGroupName - The Azure resource group name where the Azure resources will be created.
  • ImageGenerationRepositoryRoot - The root path of the image generation repository source.
  • ImageType - The type of the image being generated. Valid options are: "Windows2016", "Windows2019", "Windows2022", "Ubuntu1804", "Ubuntu2004".
  • AzureLocation - The location of the resources being created in Azure. For example "East US".

The function automatically creates all required Azure resources and kicks off packer image generation for the selected image type.

For optional authentication via service principal make sure to provide the following params — AzureClientId, AzureClientSecret, AzureTenantId, so the whole command will be:

GenerateResourcesAndImage -SubscriptionId {YourSubscriptionId} -ResourceGroupName "myTestResourceGroup" -ImageGenerationRepositoryRoot "$pwd" -ImageType Ubuntu1804 -AzureLocation "East US" -AzureClientId {AADApplicationID} -AzureClientSecret {AADApplicationSecret} -AzureTenantId {AADTenantID}

Please, check synopsis of GenerateResourcesAndImage for details about non-mandatory parameters.

Generated VM Deployment

After the successful image generation, Virtual Machine can be created from the generated VHD using CreateAzureVMFromPackerTemplate script.

Set-Location C:\virtual-environments

Import-Module .\helpers\CreateAzureVMFromPackerTemplate.ps1

CreateAzureVMFromPackerTemplate -SubscriptionId {YourSubscriptionId}  -ResourceGroupName {ResourceGroupName} -TemplateFile "C:\BuildVmImages\temporaryTemplate.json" -VirtualMachineName "testvm1" -AdminUsername "shady1" -AdminPassword "SomeSecurePassword1" -AzureLocation "eastus"

Where:

  • SubscriptionId - The Azure subscription Id where resources will be created.
  • ResourceGroupName - The Azure resource group name where the Azure virtual machine will be created.
  • TemplateFilePath - The path to the json ARM-template generated by packer during image generation locally.*
  • VirtualMachineName - The name of the virtual machine to be generated.
  • AdminUserName - The administrator username for the virtual machine to be created.
  • AdminPassword - The administrator password for the virtual machine to be created.
  • AzureLocation - The location where the Azure virtual machine will be provisioned. Example: "eastus"

* ARM-template can be obtained from the Packer output. For now, it seems like there is an Az CLI bug with specifying the template through a URI, so download the template from URI, that will be printed at the bottom of image-generation log, and use the local path of the template file.

The function creates an Azure VM from a template and generates network resources in Azure to make the VM accessible.

Additional

User variables

The Packer template includes variables section containing user variables used in image generation. Each variable is defined as a key/value strings. User variables can be passed to packer via predefined environment variables, or as direct arguments, in case if packer started manually.

  • build_resource_group_name - Specify an existing resource group to run the build in it. By default, a temporary resource group will be created and destroyed as part of the build. If you do not have permission to do so, use build_resource_group_name to specify an existing resource group to run the build in it.
  • client_id - The application ID of the AAD Service Principal. Requires client_secret.
  • object_id - The object ID for the AAD SP. Will be derived from the oAuth token if empty.
  • client_secret - A password/secret registered for the AAD SP.
  • subscription_id - The subscription to use.
  • tenant_id - The Active Directory tenant identifier with which your client_id and subscription_id are associated. If not specified, tenant_id will be looked up using subscription_id.
  • resource_group - Resource group under which the final artifact will be stored.
  • storage_account - Storage account under which the final artifact will be stored.
  • location - Azure datacenter in which your VM will be built.
  • temp_resource_group_name - Name assigned to the temporary resource group created during the build. If this value is not set, a random value will be assigned. This resource group is deleted at the end of the build.
  • private_virtual_network_with_public_ip - This value allows you to set a virtual_network_name and obtain a public IP. If this value is not set and virtual_network_name is defined Packer is only allowed to be executed from a host on the same subnet / virtual network.
  • virtual_network_name - Use a pre-existing virtual network for the VM. This option enables private communication with the VM, no public IP address is used or provisioned (unless you set private_virtual_network_with_public_ip).
  • virtual_network_resource_group_name - If virtual_network_name is set, this value may also be set. If virtual_network_name is set, and this value is not set the builder attempts to determine the resource group containing the virtual network. If the resource group cannot be found, or it cannot be disambiguated, this value should be set.
  • virtual_network_subnet_name - If virtual_network_name is set, this value may also be set. If virtual_network_name is set, and this value is not set the builder attempts to determine the subnet to use with the virtual network. If the subnet cannot be found, or it cannot be disambiguated, this value should be set.
  • capture_name_prefix - VHD prefix. The final artifacts will be named PREFIX-osDisk.UUID and PREFIX-vmTemplate.UUID.

Builder variables

The builders section contains variables for the azure-arm builder used in the project. Most of the builder variables are inherited from the user variables section, however, the variables can be overwritten to adjust image-generation performance.

  • vm_size - Size of the VM used for building. This can be changed when you deploy a VM from your VHD.
  • image_os - Type of OS that will be deployed as a temporary VM.
  • image_version - Specify version of an OS to boot from.

Detailed Azure builders documentation can be found in packer documentation.

Toolset

Configuration for some installed software is located in toolset.json files. These files define the list of Ruby, Python, Go versions, the list of PowerShell modules and VS components that will be installed to image. They can be changed if these tools are not required to reduce image generation time or image size.

Generated tool versions and details can be found in related projects:

Post-generation scripts

⚠️ These scripts are intended to run on a VM deployed in Azure

The user, created during the image generation, does not exist in the result VHD hence some configuration files related to the user's home directory need to be changed as well as the file permissions for some directories. Scripts for that are located in the post-generation folder in the repository:

Note: The default user for Linux should have sudo privileges.

The scripts are copied to the VHD during the image generation process to the following paths:

  • Windows: C:\post-generation
  • Linux: /opt/post-generation

Running scripts

Ubuntu
    sudo su -c "find /opt/post-generation -mindepth 1 -maxdepth 1 -type f -name '*.sh' -exec bash {} \;"
Windows
    Get-ChildItem C:\post-generation -Filter *.ps1 | ForEach-Object { & $_.FullName }

Script details

Ubuntu
  • cleanup-logs.sh - removes all build process logs from the machine
  • environment-variables.sh - replaces $HOME with the default user's home directory for environmental variables related to the default user home directory
  • homebrew-permissions.sh - Resets homebrew repository directory by running git reset --hard to make the working tree clean after chmoding /home and changes the repository directory owner to the current user
  • rust-permissions.sh - fixes permissions for the Rust folder. Detailed issue explanation is provided in virtual-environments/issues/572.
Windows
  • Choco.ps1 - contains dummy command to cleanup orphaned packages to avoid initial delay for future choco commands
  • Dotnet.ps1 - adds $env:USERPROFILE\.dotnet\tools directory to the PATH
  • InternetExplorerConfiguration - turns off the Internet Explorer Enhanced Security feature
  • Msys2FirstLaunch.ps1 - initializes bash user profile in MSYS2
  • RustJunction.ps1 - creates Rust junction points to cargo and rustup folders
  • VSConfiguration.ps1 - performs initial Visual Studio configuration