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Since we're talking about packets I assume you're writing to a |
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Hey,
I was suggested by Norman Maurer to pack multiple packets into 1 write call. His original idea was:
Pack multiple messages into one "object" pass it to writeAndFlush(...) and have your own ChannelOutboundHandler that "decompose" this object into messages.
How to achieve that? Will client get every packet as 1 object or the whole package of packets? It needs to be every packet as a single object.
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