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Neovides uses cpu while idle #440

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Kethku opened this issue Jan 10, 2021 · 6 comments
Closed

Neovides uses cpu while idle #440

Kethku opened this issue Jan 10, 2021 · 6 comments
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@Kethku
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Kethku commented Jan 10, 2021

Looks like the most recent rewrite broke the idle pausing of the renderer. I'll need to track down why that is and fix it.

@Kethku Kethku added the bug Something isn't working label Jan 10, 2021
@RedBeard0531
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On windows it shows using ~95% of the GPU in addition to ~1.5% of CPU when idle and in the background. If I lower the framerate to 20, it goes down to ~40%. The very high GPU usage seems more concerning than the CPU usage.

@Kethku
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Kethku commented Jan 27, 2021

Yeah I need to track down what exactly is going on

@Kethku
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Kethku commented Jan 27, 2021

It also appears to increase over time indicating a leak of some sort

@kirawi
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kirawi commented Feb 17, 2021

It seems to be related to multigrid, since I don't have the problem anymore after disabling it. Scrolling down, as in to render the next line, with it enabled triggers it, possibly smooth scrolling? On another note, neovide scrolling seems to using a bit more GPU power than something like Chrome. It's fairly negligible for me, topping out at ~8% GPU, but something I noticed.

@jonvaldes
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Found the issue :)
#482

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