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So if I'm correct we should be able to guess that symbols coming from such a module are rust symbols and then flag them to be able to dump them using rust types.
The text was updated successfully, but these errors were encountered:
It seems that each module have a symbol S_COMPILE3 which gives some informations about the compiler used:
So if I'm correct we should be able to guess that symbols coming from such a module are rust symbols and then flag them to be able to dump them using rust types.
The text was updated successfully, but these errors were encountered: